misbehave

0.3.0 • Public • Published

misbehave

Add IDE-like text entry to HTML contenteditable tags

misbehave is a small library (~ 11KB min+gz) for adding IDE-like text entry to HTML contenteditable tags, inspired by behave.js. When you need something, but Ace Editor and CodeMirror seem large (they're probably more robust and feature-packed, so pick your poison).

misbehave is modular and contains string utils that should be re-usable if you need to implement f.e. auto-indent in an IDE-like way. Text entry "behavior" is configurable in misbehave, the default build supports javascript text entry based on functionality from Sublime Text 3. Check the behaviors README for details and the subfolders under behaviors/ for implementations.


Experimental-ish

Misbehave has not gone through exhaustive send-this-ship-to-the-moon production level testing, more sort of manually by amenable code-monkeys. #worksforme - do post issues and fixes if you run into problems or unexpected behaviour, however.


### Demo
### Features

misbehave supports common IDE-like keypress behavior (f.e. auto indentation, automatically matching opening brackets etc.), undo and redo support, is flexibly configurable, and supports dynamic syntax highlighting together with external tools.

Comparison with behave.js
feature description misbehave behave.js
undo/redo press common keyboard combinations (ctrl-z, ctrl-shift-z) to undo and redo edits custom implementation uses browser functionality, has issues
autoIndent indent to previous line start by default, () and {} has special functionality Y Y
autoOpen if any of ({['" are typed, their counterparts will also be added Y Y
autoStrip if your cursor is between two paired characters, backspace will delete both Y Y
overwrite if you type a closing character directly before an identical one, it will overwrite instead of add Y Y
replaceTab tab key indents instead of cycles focus, shift de-indents, similarly for multiline selections Y Y
softTabs use spaces instead of tab characters Y Y
code fence exclude areas from editing functionality with magic string N/A Y
  • misbehave's undo/redo is a naive implementation where each input is individually undoable and doesn't always handle restoring selection perfectly. By default, undo/redo history is also unlimited, which might cause memory issues over time in constrained environments
  • misbehave works on contenteditable HTML tags, whereas behave.js is implemented for textareas

### Installation

Right click to save or use the URLs in your script tags

or use

$ npm install misbehave

The URL provided above is a uncompressed "development" URL from RawGit, you should at least switch to the "production" URL to ensure that you're getting a known version and don't have issues with traffic limits or throttling if using misbehave like this on a more permanent basis.

If you're using misbehave directly in a browser environment without a packaging toolchain, the constructor is attached window.Misbehave.


### Usage

The library exposes a Misbehave module or browser global, which is a constructor. The constructor expects a contenteditable DOM node:

HTML

<code id="code"
  contenteditable="true"
  autocorrect="off"
  autocapitalize="off"
  spellcheck="false">
</code>

Javascript

let editoresque = new Misbehave(document.querySelector('#code'))

misbehave will then process events on the <code> element only. The other attributes specified in HTML are there to remove default browser functionality that may be distracting when entering source code instead of regular text.


### API

For the purpose of this section, let's assign the variable misbehave the result of calling the constructor without custom configuration.

Constructor

new Misbehave(element, options) ⇒ misbehave instance

Provide a contenteditable DOM node to the constructor as in the Usage example above. Options, their meaning and the defaults are show in Options and defaults. The options parameter is not required. The constructor does not set the contenteditable or any of the other attributes in the example. The DOM node is exposed as misbehave.elem for convenience.


##### Methods

misbehave.destroy() ⇒ undefined

Remove all event listeners from misbehave.elem and delete the undo/redo history. Used to clean up if custom text entry functionality is no longer required. As with the constructor, does not remove contenteditable or any other HTML attributes.

misbehave.focus() ⇒ undefined

Convenience method to focus misbehave.elem.

misbehave.blur() ⇒ undefined

Convenience method to call blur on misbehave.elem.


##### Options and defaults

The second parameter to the Misbehave constructor is a configurations object, which is optional. The possible fields and their defaults are

{ autoIndent = true,
  autoOpen   = true,
  autoStrip  = true,
  overwrite  = true,
  softTabs   = 2,
  replaceTab = true,
  pairs      = [['(', ')'], ['[', ']'], ['{', '}'], ['"'], ["'"]],
  oninput    = () => {},
  undoLimit  = 0,
  behavior   = 'behaviors/javascript/index.js',
  store      = 'utils/store.js',
}

The functionality of autoIndent, autoOpen, autoStrip, overwrite, softTabs and replaceTab are as described in Comparison with behave.js. The CSS tab-size property can be used to set the desired tab width if the softTabs option is set to false.

pairs is an array containing nested arrays of [<opening>, <closing>] character pairs that the autoOpen, autoStrip and overwrite options apply to. If a "pair" consists of identical characters, such as quotation marks ", an array with a single element is sufficient. As an example, if you would like to define *, and < and > as special characters, pass [['<', '>'], ['*']] as the pairs option.

oninput is a callback fired whenever there the user edits content in misbehave.elem. The signature is

const onInput = (textContent, { prefix, selected, suffix }) => { /* ... */ }

The return value of oninput is ignored. The second parameter is a reference to the internal variable used by misbehave and should be considered read-only to avoid unwanted side effects.

undoLimit is passed directly to Undo Manager and sets the number of undo / redo steps that are maintained by misbehave. Note that each keystroke is individually undoable, so especially low limits should probably be avoided. The default is 0, which means unlimited history.

behavior is explained the behaviors README, and is the way to f.e. configure Python text entry functionality for misbehave.

store is discussed in Store API.


##### Fields

These fields are mainly used internally and are exposed to potentially enable advanced use patterns if required.

field type description
misbehave.elem DOM node A reference to the DOM element passed in the constructor
misbehave.handler function A reference to the behavior definition used to handle custom text entry functionality in the DOM node
misbehave.inputListener function An event handler attached to the input DOM event of misbehave.elem, used to keep the instance in sync with the content and for cleanup
misbehave.keys module The Combokeys instance used to provide key bindings for misbehave
misbehave.store function Used to store a reference to the current content and selection for misbehave.elem
misbehave.setDom function Used internally to set the textContent and Selection of misbehave.element
misbehave.undoMgr module The Undo Manager used to provide undo / redo functionality
misbehave.update function Used internally to add undo / redo actions, update the store and set the DOM as the end user edits text content

### Usage with Prism.js

Prism.js is a syntax highlighter for webpages that can be configured to work with misbehave. Prism.js CSS enforces using <code> elements for syntax highlighting, which you probably want to place inside <pre> elements if you are going to use misbehave. Configure Prism.js to highlight the code in misbehave's oninput callback:

var code = document.querySelector('#code')
var misbehave = new Misbehave(code, {
  oninput : () => Prism.highlightElement(code)
})

An example with the Okaida theme is available on GH pages, the example source is under docs/.


### Custom builds

The default build of misbehave is configured as a small extension to the internal Editable class. The API for this class is essentially the same as defined above, but the store and behavior options do not have defaults and need to be provided. The intent with enabling custom builds is to potentially shave some bits by leaving out the default javascript behavior and to use some other store implementation such as flyd streams to observe changing data, for example.

Behavior API

The behavior parameter in the configuration options is expected to expose the methods detailed in the behaviors README with that exact API. The existing implementation(s) and tests can be used as a reference.

If you define some custom text entry behaviors for javascript or other languages, please make a pull request with the functionality placed in an appropriate subfolder to behaviors/ so other users can make use of it as well!

Store API

The store parameter is a "getter-setter" function, which is called whenever the content of misbehave.elem changes by end user action. A getter-setter function is defined as a function that will return its current value when called without parameters, and updates the stored value when called with parameters. The first parameter is stored any any further parameters are ignored.

let fn = getterSetter
 
fn()  // returns undefined
 
fn(4) // returns 4
 
fn()  // now returns 4

misbehave will call the store function with a { prefix, selected, suffix } object as used internally and described in the behaviors README.


### License

misbehave is MIT licensed.

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