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Web platform

This is the base platform for serving Meetup web apps including the public website and admin. It provides a Hapi webserver and a set of conventions for composing applications with React + Redux.

In general, application-specific code will live outside of this package.


Public modules


This package uses semver versioning to tag releases, although the patch version is determined exclusively by the Travis build number for pushes to master. Major and minor versions are hard-coded into the Makefile.

Manual pushes to master and PR merges to master will be built by Travis, and will kick off the yarn publish routine. The currently-published version of the package is shown on the repo homepage on GitHub in a badge at the top of the README.

Development/Beta releases

When developing a consumer application that requires changes to the platform code, you can release a beta version of the platform on npm by opening a PR in the meetup-web-platform repo. When it builds successfully, a new beta version will be added to the list of available npm versions. The generated version number is in the Travis build logs, which you can navigate to by clicking on 'Show all checks' in the box that says 'All checks have passed', and then getting the 'Details' of the Travis build.

screen shot 2016-10-29 at 10 25 20 am screen shot 2016-10-29 at 10 25 29 am

At the bottom of the build log, there is a line that echos the GIT_TAG. If you click the disclosure arrow, the version number will be displayed, e.g. 0.5.177-beta.

screen shot 2016-10-29 at 10 25 59 am screen shot 2016-10-29 at 10 26 06 am

You can then install this beta version into your consumer application with

> yarn install meetup-web-platform@<version tag>

Each time you push a change to your meetup-web-platform PR, you'll need to re-install it with the new tag in your consumer application code.

The overall workflow is:

  1. Open a PR for your meetup-web-platform branch
  2. Wait for Travis to successfully build your branch (this can take 5+ minutes)
  3. Get the version string from the build logs under GIT_TAG
  4. (if needed) Push changes to your meetup-web-platform branch
  5. Repeat steps 2-3

Introductory Resources

Basic knowledge of reactive programming using RxJS 5 is a pre-requisite for being able to work in this repository. manages a good list of starting resources, specifically:


  • Reference the api docs regularly while watching videos (
  • Play around with the JSBin in the videos (console.log to each transformation step, etc).



The server module exports a startServer function that consumes a mapping of locale codes to app-rendering Observables, plus any app-specific server routes and plugins. See the code comments for usage details.


Rendering 'empty' state with <NotFound>

To correctly render a 'not found' state for a feature, you should render a <NotFound> component, which the server will use to set the response status to 404.


import NotFound from 'meetup-web-platform/lib/components/NotFound';
class GroupContainer extends React.Component {
    render() {
        if (! {
            return (
                    <h1>Sorry, no matching group was found</h1>
        return <GroupDetail group={} />;


Activity tracking happens on every HTTP request, and is tagged with

platform: 'WEB',
platform_agent: <read from package.json:config.agent>

The platform also tracks clicks similar to Meetup classic.

More info in Confluence here

Dev patterns


Use Promises or Observables to handle async processing - the latter tends to provide more powerful async tools than the former, particularly for long processing chains or anything involving sequences of values, but Promises are good for single async operations. Do not write functions that fire callbacks.

When using Observables, you can always throw an Error and expect the subscriber to provide an onError handler. When using Promises, call Promise.reject(new Error(<message>)) and expect that the caller will provide a .catch() or onRejected handler.

Error Handling


  1. Use Error objects liberally - they are totally safe until they are paired with a throw, and even then they can be usefully processed without crashing the application with a try/catch.
  2. Use throw when there is no clear way for the application to recover from the error. Uncaught errors are allowed to crash the application and are valuable both in dev and in integration tests.
  3. Populate state with the actual Error object rather than just a Boolean or error message String. Error objects provide better introspection data. For example, a validation process might return null (for no validation errors) or new Error('Value is required') rather than true (for "is valid") or false.
  4. Many errors will have an associated Redux action, such as LOGIN_ERROR - keep the corresponding state updates as narrow as possible. For example, LOGIN_ERROR should only affect - all affected UI components should read from that property rather than independently responding to LOGIN_ERROR in a reducer. Do not create a high-level error properties state
  5. When using Promises or Observables, always provide an error handling function (catch for Promises, error for Observables)