meca3
meca3 is a mechanics framework 🚀
It designed to be an advanced physics engine for animation of moving material points ➕✖️➖
It can also be used as a 3D maths general purpose toolbox ☕️
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Object oriented and written in typescript
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3D optimized implementation of common algebraical operations to provide fast computation
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Complete documentation with examples that can be found on the wiki
guide 📡
Contribute to the project :Main features
Note : Classes Vector3, Matrix3 and Point3 have been extended and are now available in the space3 framework
Note : Theses classes will be removed from code base in next release
Linear algebra
Common abstraction such as matrix and vectors and usual operations between theses
let m = Matrix3id u = Vector3ones;console; console; console;
Geometrical transformations
Translation or affine transform for various geometrical objects
let gamma = Trajectory;gamma;
Coordinates systems
Spherical and cylindrical coordinates manipulations
let u = Vector3;
Trajectory bufferization
Trajectory of fixed size for trajectory
let gamma = BufferTrajectory; // trajectory of size 2
Lightweight solver
Step by step or iterative ODE solving, outputs arrays and trajectories
Points systems mechanics
Move a point according to dynamic equation and represent dependent points field