local-video-effector
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1.0.39 • Public • Published

LocalVideoEffector

LocalVideoEffector is the library to apply effects to the video image in real time.

Description

This package enable your webpage to apply effects to images captured by camera device in real time. For example virtual background.

Features

  • Virtual Background
  • Share screen as virtual background
  • Share movie as virtual background
  • (not yet)

Demo

https://flect-lab-web.s3-us-west-2.amazonaws.com/001_virtual_background/index.html

Demo source code

https://github.com/dannadori/virtual-background-demo

Requirement

This library is tested only with react.

Usage

Sample Code

import * as React from 'react';
import { LocalVideoEffectors } from 'local-video-effector'
/**
 * Main Component
 */
class App extends React.Component {
  localCanvasRef = React.createRef<HTMLCanvasElement>()
  localVideoEffectors = new LocalVideoEffectors(null)
  componentDidMount() {
    this.localVideoEffectors.cameraEnabled = true
    this.localVideoEffectors.virtualBackgroundEnabled = true
    this.localVideoEffectors.virtualBackgroundImagePath = "/resources/vbg/pic1.jpg"
    this.localVideoEffectors.selectInputVideoDevice("").then(() => {
      requestAnimationFrame(() => this.drawVideoCanvas())
    })
  }

  drawVideoCanvas = () => {
    this.localVideoEffectors.doEffect(960,640)
    if (this.localCanvasRef.current !== null) {
      if (this.localVideoEffectors.outputWidth !== 0 && this.localVideoEffectors.outputHeight !== 0) {
        this.localCanvasRef.current.height = (this.localCanvasRef.current.width / this.localVideoEffectors.outputWidth) * this.localVideoEffectors.outputHeight
        const ctx = this.localCanvasRef.current.getContext("2d")!
        ctx.drawImage(this.localVideoEffectors.outputCanvas, 0, 0, this.localCanvasRef.current.width, this.localCanvasRef.current.height)
      }
    }
    requestAnimationFrame(() => this.drawVideoCanvas())
  }


  render() {
    return (
      <div style={{ width: "100%", margin: "auto" }}>
        <canvas ref={this.localCanvasRef}  style={{ display: "block", width: "100%", margin: "auto" }} />
      </div>
    )
  }
}


export default App;

constructor

You should instansiate LocalVideoEffectors.

localVideoEffectors = new LocalVideoEffectors(null)

componentDidMount

You shuold configure the instance.

    this.localVideoEffectors.cameraEnabled = true
    this.localVideoEffectors.virtualBackgroundEnabled = true
    this.localVideoEffectors.virtualBackgroundImagePath = "/resources/vbg/pic1.jpg"

Select camera device. If you input empty string as parameter, default camera is selected. then draw image.

    this.localVideoEffectors.selectInputVideoDevice("").then(() => {
      requestAnimationFrame(() => this.drawVideoCanvas())
    })

Drawing. doEffect accepts the resolution in which this libary apply the effects. So, output image size is the same as this parametar. And the performance depends on this parameter. Output frame size is the same size as background image. If you chnage the size, you can pass the 3rd and 4th parameters as width and height.

  drawVideoCanvas = () => {
    this.localVideoEffectors.doEffect(960,640)
    if (this.localCanvasRef.current !== null) {
      if (this.localVideoEffectors.outputWidth !== 0 && this.localVideoEffectors.outputHeight !== 0) {
        this.localCanvasRef.current.height = (this.localCanvasRef.current.width / this.localVideoEffectors.outputWidth) * this.localVideoEffectors.outputHeight
        const ctx = this.localCanvasRef.current.getContext("2d")!
        ctx.drawImage(this.localVideoEffectors.outputCanvas, 0, 0, this.localCanvasRef.current.width, this.localCanvasRef.current.height)
      }
    }
    requestAnimationFrame(() => this.drawVideoCanvas())
  }

Advanced

Blur

You can change blur with maskBlurAmount

this.localVideoEffectors.maskBlurAmount             = blur

https://virtual-background-bodypix.herokuapp.com/index.html?blur=2

Model

You can chnage model with constructor. Acceptable parameter is "null", "ModelConfigMobileNetV1", "ModelConfigResNet"

this.localVideoEffectors = new LocalVideoEffectors(ModelConfigMobileNetV1)

Sharing screen or movie as virtual background

This package have the function to use the mediastream as virtual background. You can set the Mediastrem as below example.

This example shows the how to change the virtual background. These function is called by your UI button such as onClick or so.


  setBGImage = () => {
    this.localVideoEffectors!.virtualBackgroundImageElement = this.virtualBGImage
    this.setState({foregroundSizeChange: false})
    this.shareVideoElementRef.current!.pause()
  }

  // For SharedDisplay
  sharedDisplaySelected = () => {
    const streamConstraints = {
        // frameRate: {
        //     max: 15,
        // },
    }
    // @ts-ignore https://github.com/microsoft/TypeScript/issues/31821
    navigator.mediaDevices.getDisplayMedia().then(media => {
      this.localVideoEffectors!.virtualBackgroundStream = media
      this.setState({foregroundSizeChange: true})
      this.shareVideoElementRef.current!.pause()
    })
  }

  // For SharedVideo
  sharedVideoSelected = (e: any) => {
    const path = URL.createObjectURL(e.target.files[0]);
    console.log(path)
    this.shareVideoElementRef.current!.src = path
    this.shareVideoElementRef.current!.play()

    setTimeout(
      async () => {
          // @ts-ignore
          const mediaStream: MediaStream = await this.shareVideoElementRef.current!.captureStream()
          this.localVideoEffectors!.virtualBackgroundStream = mediaStream
          this.setState({foregroundSizeChange: true})
        }
      , 3000); // I don't know but we need some seconds to restart video share....
  }

Virtual Foreground

You can use mask to hide user face by line drawing or ascii art.

this.localVideoEffectors!.foregroundType = ForegroundType.Canny

or

this.localVideoEffectors!.foregroundType = ForegroundType.Ascii

iPhone safari

If you use the safari on iPhone, your video element must be run by clicking start button. This means video element must be controllable from your code directory. This package provide the method to set the HTMLVideoElement you defined.

Usage example: In this example, render method of ReactComponent return HTMLVideoElement and Button which sets the HTMLElement to the this package(LocalVideoEeffectors).

      return (
        <div style={{ width: "480px", margin: "auto" }}>
          <video ref={this.localVideoRef} style={{ display: "block", width: "480px", margin: "auto" }} playsInline />
          <canvas ref={this.localCanvasRef}  style={{ display: "block", width: "480px", margin: "auto" }} />
          <input type="button" value="start" onClick={(e)=>{
            navigator.mediaDevices.getUserMedia({              
              audio: false,
              video: { 
                // deviceId: deviceId,
                width: { ideal: 1280 },
                height: { ideal: 720 }
              }
            }).then(stream => {
              if (stream !== null) {
                this.localVideoRef.current!.srcObject = stream
                this.localVideoRef.current!.play()
                return new Promise((resolve, reject) => {
                  this.localVideoRef.current!.onloadedmetadata = () => {
                    resolve();
                  };
                });
              }
            })
            this.localVideoEffectors!.setVideoElement(this.localVideoRef.current!)
          }}
          />
        </div>
      )

Install

npm install local-video-effector

Contribution

Licence

Apache-2.0

Author

Wataru Okada

Dependencies (3)

Dev Dependencies (7)

Package Sidebar

Install

npm i local-video-effector

Weekly Downloads

4

Version

1.0.39

License

Apache-2.0

Unpacked Size

38.6 MB

Total Files

12

Last publish

Collaborators

  • dannadori