An entity component system library

Entity Component System


Live Example 1:

Basic Shape, Collision and Explosion systems

Live Example 2:

Basic Lights, shadows and input systems

Live Example 3:

Basic particle generator system

#####Setup Instructions:

All code is in coffee script. To compile coffee script you will need

-node js
-Latest version of coffee script

#####How to Compile:

At the root of the source of this project and at the root of each example folder there is a file CakeFile. Open a terminal at the source path where the CakeFile is located and run

cake compile

This will tranpile the coffee script in the src folder in to javascript output to the out folder

You can discover the history inside the History.md file

You can discover the contributing instructions inside the Contributing.md file

Licensed under the incredibly permissive MIT License
Copyright © 2013+ Stringz Solutions Ltd
Copyright © 2013+ Peter Flannery