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    kassicspublic

    Kassics.js

    (c)2013, Jean-Christophe Hoelt, Fovea.cc hoelt@fovea.cc

    Aim

    Provide fast 2d graphics using javascript even on slow mobile platforms.

    Why?

    Disapointed by the slow performance of canvas-based 2d libraries on mobile platforms, we needed an alternative. None existed, so Kassics was born.

    Kassics is based on pure old-school HTML standards, meaning no Canvas and no WebGL. It runs everywhere and proved to be the fastest way of doing things.

    Should you use it?

    It's just a prototype right now, very untested, very undocumented, so I would say no.

    Licence

    Kassics is available for use under the MIT software license.

    install

    npm i kassics

    Downloadsweekly downloads

    18

    version

    0.1.0

    license

    none

    homepage

    github.com

    repository

    githubgithub

    last publish

    collaborators

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