jw-animate-canvas

0.1.6 • Public • Published

jw-animate-canvas

A react component for canvas integrated with animation feature. It is a combination of canvas and animator.

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Demo

Install

NPM

Props

Prop Description
maintainPixelSize(optional) whether the canvas should keep dimension from the moment it was created. Default: true
onResize(optional) event handler when the canvas is being resized.
contextType(optional) canvas context type. Default: "2d"
animator(optional) the animator object for controlling the animation. If not provided, it will be created from within.
animate(optional) animation method. Parameters:
- context: canvas context
- width: context width
- height: context height
- timeDiff: time difference between the last animate time (in seconds).

Usage

import React, { Component } from "react";
import ReactDOM from "react-dom";
import AnimateCanvas from "jw-animate-canvas";
 
class Example extends Component {
  constructor(props) {
    super(props);
 
    this.resizeHandler = this.resizeHandler.bind(this);
    this.animate = this.animate.bind(this);
  }
 
  componentDidMount() {
    const canvas = this.myCanvas;
    const { animator } = canvas;
    /** Start the animation. */
    animator.start();
 
    /** Pause the animation. */
    animator.pause();
 
    /** Resume the animation. */
    animator.resume();
  }
 
  resizeHandler(width, height) {
    /** ... **/
  }
 
  animate(context, width, height, timeDiff) {
    /** ... **/
  }
 
  render() {
    return (
      <AnimateCanvas
        ref={myCanvas => (this.myCanvas = myCanvas)}
        onResize={this.resizeHandler}
        animate={this.animate}
      />
    );
  }
}
 
ReactDOM.render(<Example />, document.getElementById("root"));

/jw-animate-canvas/

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    npm i jw-animate-canvas

    Weekly Downloads

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    Version

    0.1.6

    License

    MIT

    Unpacked Size

    571 kB

    Total Files

    21

    Last publish

    Collaborators

    • johnwong