Joyp
A javascript utility for polling the state of the joypads/gamepads.
Usage
For any given frame of your game loop, you can poll if a button was pressed using Joyp.wasJustPressed(gamepadIndex, buttonKey)
:
ifJoyp player
For the button key, you can use either a standard button code or a human-readable button name, pictured here:
You can also poll the axes of the stick using Joy.getAxis(gamepadIndex, axisKey)
:
positionx += Joypositiony += Joy
License
This project is licensed under the MIT license.