hyperwrap

1.0.11 • Public • Published

Meet hyperwrap

Hyperwrap (inspired by hyperapp) turns react into a simple to use functional framework.

A few notes

  • In Hyperwrap there is no local state and no class components to worry about.
  • Hyperwrap makes global state management simple.
  • Hyperwrap is written in typescript.

Install

The easiest way to get going is to install the seed project using douglas.
douglas installs npm modules as ready to roll projects...

If you don't have douglas, install globally with npm i -g douglas

Install hyperwrapped-react (seed project)


douglas get hyperwrapped-react

Start

If you haven't used parcel-bundler before, then install globally with npm i -g parcel-bundler ... then ...


npm start

Basics

Hyperwrap is an app function that wraps around React.
When Hyperwrap's state changes - it rerenders React.

A typical entry index.tsx looks like...

 
import { app } from "hyperwrap";
import { initialState } from "./src/state/state";
import { View } from "./src/components/view/view.component";
 
app(initialState, View, document.getElementById('app'));
 

initialState is just a plain js object.
View is just a plain React functional component

Let's say our initialState is ...


{
    thing: 'not bob',
    anotherThing: 'something else'
}

The following component illustrates how to interact with state using getState and updateState...

 
import * as React from 'react';
import { State } from '../../../state/state';
import { getState, updateState } from 'hyperwrap';
 
export const Home = () => {
 
    const changeThing = (e: any, thing: string) => { updateState('thing', thing); };
    return (
        <div>
            <p>{getState().thing}</p>
            <button onClick={(e) => {changeThing(e, 'bob')} }>push</button>
        </div>
    );
};
 

Note that even though we update state.thing to 'bob', state.anotherThing remains unaffected.

Making the above pure and testable

  • We've moved changeThing to it's own module
  • We've made state and actions optional props to our functional component.
  • We've set default values for state and actions.

Our component is now a pure function. It relies entirely on what is passed into it. It doesn't create any direct side effects. This means we can inject mock values for state and actions, for easier testing.

 
interface Props {
    state?: State;
    actions?: { [key: string]: any }
}
 
const actionsCollection = {
    changeThing: changeThing
}
 
export const Home = (
    {state, actions}: Props = {
        state: getState(),
        actions: actionsCollection
    }
) => {
    const _state = state || getState();
    const _actions = actions || actionsCollection;
    return (
        <div>
            <p>{_state.thing}</p>
            <button onClick={(e) => {_actions.changeThing(e, 'bob')} }>push</button>
        </div>
    );
};
 

Updating State (Advanced)

To update state, specify the node in the state object to update, followed by the value.

 
updateState('deep/nested/thing', newValue);
 

Adding nodes - Use the above. If parent nodes aren't created yet, they will be created for you.

Deleting nodes - Make the newValue undefined. Any parent nodes will also be removed if they do not have children.

Updating without rerendering

By default hyperwrap rerenders an app on state change.

There will be times however where this is not ideal.

Instead pass the { rerender: false } flag to stop the app from rerendering...

 
updateState('deep/nested/thing', newValue, {rerender: false});
 

Updating multiple nodes at once

The following can be used to update multiple state nodes, before re-rendering...

 
updateMulti([
  { node: 'deep/nested/thing', updateValue: newValue1 },
  { node: 'another/deep/nested/thing', updateValue: newValue2 }
]);
 

Again, if you don't want to rerender after the state updates - pass the { rerender: false } flag.

e.g.

 
updateMulti([
  { node: 'deep/nested/thing', updateValue: newValue1 },
  { node: 'another/deep/nested/thing', updateValue: newValue2 }
], {
  rerender: false
});
 

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Install

npm i hyperwrap

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Version

1.0.11

License

MIT

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  • attack-monkey