It's goal is to determine a user's intention when hovering over an element by triggering a mouseover event when the cursor position has slowed down enough.
Check out the demo to see how it works in action.
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You can adjust mouse sensitivity or the length of time a mouse over/out event is fired:
|The value (in pixels) the mouse cursor should not travel beyond while hoverintent waits to trigger the mouseover event.|
|The length of time (in milliseconds) hoverintent waits to re-read mouse coordinates.|
|The length of time (in milliseconds) before the
hoverintent as an internal chain method to your Ender compilation.
// ender add hoverintent;
to manage dependencies and build. Development requires you have node.js installed.
npm run build
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