Hexr Engine
Intro
This is a JavaScript 2D game engine for WebGL. It runs on a fork of Three.js which acts as a scene graph and abstraction layer for WebGL.
This module, when used in conjunction with other hexr-modules and the Hexr Editor forms Hexr, which is almost a proper game engine at this point.
Almost.
It's not really suitable for public consumption. The editor application hasn't been publically released because it would require an actual major rewrite to get it solid enough for that which means this module consumes a data source that no-one else can generate.
But the engine features:
- Entity Management & IO
- Sprites
- Tilemaps
- Screen space lighting
- Post-processing
- Collision detection
- Control/Gamepad support
This isn't documented because there's plenty of other 2D WebGL game engines out there with good community support. Use one of those instead.
Licence
MIT