Grunt task for running multiple xunit dlls with all the options that xunit console provides. Also totals the results from each dll at the end
This plugin requires Grunt
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install grunt-xunit-runner --save-dev
The "xunit_runner" task
In your project's Gruntfile, add a section named
xunit_runner to the data object passed into
stdout: true, stderr: true, workingDir:'', xUnit: "xunit.console.exe", silent:'true', teamcity:'false', trait:'', notrait:'', noshadow:'', xml:'', html:'', nunit:''
// the options should follow the following format // workingDir:'../../where_my_xUnit_exe_is' // relative to current dir // silent: 'true' // teamcity: 'false' // trait: 'mytrait=myvalue' // notrait: 'mytraittoexclude=myvalue' // noshadow: 'true', // xml: 'myxmlfile.xml' // html: '../../somedir/myhtml.xml' // I believe this works, if not, sorry :( // nunit: 'mynunit.txt' //?
I started with cs_xunit the looked at msbuild and ended up with this. I'm sure there are a) better ways to do some algorithms and b) more standard ways of doing some parts. Please feel free to inform me of these as I am kind of new to some of this stuff.
0.1.4 made task fail if any tests fail. (duh)
0.1.5 moved async from devDependencies to dependencies courtesy of jgillich made path to xunit fully resolve
0.1.6 Ok this time the path to xunit should actually resolve. I screwed it up last time and I apologize.
1.7 cleaned up implementation a little bit logging is still probably terrible. added ability to list file and config incase your dll needs a config file
1.8 fixed bug when not using config