Grunt plugin for unifying all shaders in a single object. The content of each shader is concatenated into a single string.
This plugin requires Grunt
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install grunt-shdrsconcat --save-dev
The "shdrsconcat" task
In your project's Gruntfile, add a section named
shdrsconcat to the data object passed into
The object where the shaders will be added.
A prefix that will be added to the file.
The following example shows how to use the task.
Pull requests, feature ideas and bug reports are welcome.