grunt-gorilla

Compile GorillaScript files to JavaScript.

grunt-gorilla

Compile GorillaScript files to JavaScript.

This plugin requires Grunt ~0.4.1

If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:

npm install grunt-gorilla --save-dev

Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:

grunt.loadNpmTasks('grunt-gorilla');

This plugin was designed to work with Grunt 0.4.x. If you're still using grunt v0.3.x it's strongly recommended that you upgrade.

Run this task with the grunt gorilla command.

Task targets, files and options may be specified according to the grunt Configuring tasks guide.

Type: String Default: on Windows, "\r\n", otherwise "\n"

Compilation will use this to join lines.

Type: boolean

Compile the JavaScript without the top-level function safety wrapper.

Type: boolean Default: false

Compile JavaScript and create a .map file linking it to the GorillaScript source.

Type: string Default: ""

Specify the sourceRoot property in the created .map file.

Type: string Default: grunt.file.defaultEncoding, which is "utf8" unless overridden.

The encoding of the resultant .js files. Not recommended to change.

Type: boolean Default: false

Compile and overwrite .js files even if they don't appear to be out-of-date.

Type: boolean Default: false

Instruments output .js files with _$jscoverage support.

gorilla: {
  compile: {
    files: {
      'path/to/result.js': 'path/to/source.gs', // 1:1 compile 
      'path/to/another.js': ['path/to/sources/*.gs', 'path/to/more/*.gs'] // compile into single file 
    }
  },
 
  compileBare: {
    options: {
      bare: true
    },
    files: {
      'path/to/result.js': 'path/to/source.gs', // 1:1 compile 
      'path/to/another.js': ['path/to/sources/*.gs', 'path/to/more/*.gs'] // compile into single file 
    }
  },
  
  compileWithMaps: {
    options: {
      sourceMap: true,
      sourceRoot: "path/to" // defaults to "" 
    },
    files: {
      'path/to/result.js': 'path/to/source.gs', // 1:1 compile 
      'path/to/another.js': ['path/to/sources/*.gs', 'path/to/more/*.gs'] // compile into single file 
    }
  },
 
  glob_to_multiple: {
    expand: true,
    flatten: true,
    cwd: 'path/to',
    src: ['*.gs'],
    dest: 'path/to/dest/',
    ext: '.js'
  }
}

For more examples on how to use the expand API to manipulate the default dynamic path construction in the glob_to_multiple examples, see "Building the files object dynamically" in the grunt wiki entry Configuring Tasks.

  • 2013-05-29 v0.1.5 Add the "coverage" option
  • 2013-05-27 v0.1.4 Bugfix with the needs-compiling check
  • 2013-05-27 v0.1.3 Add more logging, and a nice display in verbose mode. Only compile files if the mtime of the .gs is more than that of its .js Add the "overwrite" option, to override the "only-compile-when" check.
  • 2013-05-26 v0.1.2 Add the "encoding" option, defaulting to grunt.file.default-encoding
  • 2013-05-26 v0.1.1 Task is now run asynchronously
  • 2013-05-26 v0.1.0 Initial release

Task submitted by Cameron Kenneth Knight

This file was generated on Wed May 29 2013 23:52:26.