google-maps-promise
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2.1.0 • Public • Published

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google-maps-promise

Wrapper for asynchronously load Google Maps API with Promise.

This module based on ideas from package google-maps but with another API based on Promises.
It doesn’t change original Google Maps API ans just provide easy way to load and use this API asynchronously.

Installation

For bundlers and other NPM-based environments:

npm install --save-dev google-maps-promise

Types for TypeScript are included.

UMD

UMD is default for this package, so just use something like:

import {load, urlSettings} from 'google-maps-promise';
// or
const {load, urlSettings} = require( 'google-maps-promise' );

For using directly in browser (import with <script> tag in HTML-file):

You can use AMD or GoogleMapsPromise global variable.

If you target to ES5 browsers you should use some polyfill for Promise and Object.assign.

ES2015 module systems

Package contain module property for use with ES2015 module bundlers (like Rollup and Webpack 2).

ES2015 code base

If you don’t want to use transplitted to ES5 code, you can use included ES2015 version.

You can directly import this version:

import {load, urlSettings} from 'google-maps-promise/es2015';

Or specify alias in Webpack config:

{
    // …
    resolve: {
        extensions: ['.ts', '.tsx', '.js'],
        alias: {
            'google-maps-promise': 'google-maps-promise/es2015',
        },
    },
};

Usage

import {load, urlSettings} from 'google-maps-promise';
 
async function main(): Promise<void>
{
    urlSettings.key = '__YOUR_API_KEY__';
    const Maps = await load();
    
    // Or you can use `new google.maps.Map` instead
    new Maps.Map(
        document.getElementById( 'map' ),
        {
            // Your options…
        },
    );
}

Without async/await and TypeScript:

import {load, urlSettings} from 'google-maps-promise';
 
urlSettings.key = '__YOUR_API_KEY__';
 
load()
    .then(
        ( Maps ) =>
        {
            // Or you can use `new google.maps.Map` instead
            new Maps.Map(
                document.getElementById( 'map' ),
                {
                    // Your Google Maps options…
                },
            );
        }
    );

The load() function returns the same Promise for every call, so you can use it in different parts of your code.
For example, in some other module you can create a location point:

import {load} from 'google-maps-promise';
 
async function main(): Promise<void>
{
    const Maps = await load();
    const location = new Maps.LatLng( 0, 0 );
    
    // Use it somehow…
}

Promise is rejected when script can’t be loaded, so you can catch this error with try/catch, when you use async/await, or with .catch() in promise chain.

import {load, urlSettings} from 'google-maps-promise';
 
async function main(
    element: HTMLElement,
    options: google.maps.MapOptions,
): Promise<void>
{
    urlSettings.key = '__YOUR_API_KEY__';
    
    try
    {
        const Maps = await load();
        new Maps.Map( element, options );
    }
    catch ( error )
    {
        console.error( error );
        
        // Fallback to image
        const image = new Image();
        image.src = '/images/map.png';
        image.alt = 'Map';
        element.appendChild( image );
    }
}

Options

You can specify options thrue urlSettings object.

url

Base URL address to Google Maps JS API (string).

urlSettings.url = 'https://maps.googleapis.com/maps/api/js';

key

API key (string | null).

urlSettings.key = 'qwertyuiopasdfghjklzxcvbnm';

client

Client ID for Premium Plan (string | null);

urlSettings.client = 'yourclientkey';

version

Required version of the API (string | null).
By default version is set so you should set this property to null if you want to always use the latest version. This will not work, if you specify the client property — even when you set it to null, module will use value from defaultUrlSettings object (it defined as read only).

urlSettings.version = '3.27';

channel

Application channel for Premium Plan (string | null).

urlSettings.channel = 'channel';

libraries

Additional libraries to load (string[]).

urlSettings.libraries = ['geometry', 'places'];

language

Force map language (string | null).

urlSettings.language = 'ru';

region

Biasing API results towards the region (string | null).

urlSettings.region = 'RU';

windowCallbackName

Name of callback function in global space (string).

urlSettings.windowCallbackName = '__google_maps_api_provider_initializator__';

Unload Google API

For testing purposes is good to remove all google objects and restore loader to its original state.

import {release} from 'google-maps-promise';
 
release()
    .then(
        () =>
            console.log( 'No google maps api around' );
    );

Change Log

View changelog.

License

MIT.

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