A browserify transform that transparently enables live reloading of your shaders when using glslify.
glslify-live, run this from your project root to start up
the live reloading server:
If you're running it from a
package.json script, you can just do:
Once that's running, you can simply include the
glslify when you're bundling with browserify. In the commandline:
browserify -t glslify-live -t glslify
var browserify = require'browserify'var fs = require'fs'var output = fscreateWriteStream'bundle.js'var br = browserify'client.js'brtransform'glslify-live'brtransform'glslify'brbundlepipeoutput
You might want to respond to these automatic updates, especially considering that they may result in changing the values of your uniform/attribute variables.
In that case, you can simply require this module in your code and list to the update event:
var live = require'glslify-live'liveon'update'// do things here
If you're not applying the transform, all that you're loading up is an
EventEmitter so it shouldn't be an issue including it in your
MIT. See LICENSE.md for details.