glsl-shader-basic
This is a bare-bones shader for use with glslify that can help get WebGL apps up and running quickly.
It passes position through to gl_Position
and renders black for gl_FragColor
. Works well with a-big-triangle for quick demos.
Example
var glslify = var createShader = var triangle = var vert = var frag = var shader = { shader }
Install
npm install glsl-shader-basic --save
Usage
glsl-shader-basic/vert.glsl
The vertex shader, just passes position through.
glsl-shader-basic/frag.glsl
The fragment shader, returns opaque black pixels.
License
MIT, see LICENSE.md for details.