Nutella Pancake Machine

    glsl-fractal-brownian-noise

    1.1.0 • Public • Published

    glsl-fractal-brownian-noise

    brownian noise, packed for glslify

    example output

    usage:

    precision mediump float;
    #pragma glslify: fbm3d require('glsl-fractal-brownian-noise/3d') 
     
    varying vec2 uv;
    uniform float t;
     
    void main() {
        gl_FragColor.rgb = vec3(1.0) * fbm3d(vec3(uv, t), 6);  
        gl_FragColor.a   = 1.0;
    }

    Implimentations adapted from: https://gist.github.com/patriciogonzalezvivo/670c22f3966e662d2f83

    Install

    npm i glsl-fractal-brownian-noise

    DownloadsWeekly Downloads

    42,776

    Version

    1.1.0

    License

    MIT

    Last publish

    Collaborators

    • maxbittker