ggbgfx
Library for converting images into the Nintendo Game Boy's graphics format.
Use this library to build an asset pipeline for your game's graphics.
CLI
See also ggbgfx-cli
for a command line interface.
Install
npm install --save ggbgfx
API
const ggbgfx = require("ggbgfx")
imageToTilesString(filename)
Convert PNG image to Game Boy tile data.
imageToSpriteString(filename)
Convert PNG image to Game Boy sprite data.
imagesToTilesetImage([filenames], outfile)
Convert PNG images to a PNG tileset containing only the unique tiles from the input images.
imageAndTilesetToTilemap(filename, tileset, offset)
Convert an input PNG image and tileset output tilemap data. Optional offset
tilemap numbers by n tiles. Needed if not loading tilemap at initial memory location.