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    geocraft

    0.0.4 • Public • Published

    GeoCraft

    Minecraft world from GeoJson

    Steps

    http://geojson.io/

    npm init
    npm run demo ~/Downloads/map.geojson

    or

    npm init
    npm run demo
    • Run Minecraft client

    minecraft

    Server example

    const fs = require('fs');
    const Game = require('nodecraft').Game;
    const GeoRender = require('..');
     
    const GEOFILE = process.argv.length > 2 ? process.argv.pop() : `${__dirname}/map.geojson`;
     
    const game = new Game();
    const server = game.getServer();
    const land = game.getLand();
    const render = new GeoRender(land);
     
    console.log(`loading ${GEOFILE}...`);
    const features = JSON.parse(fs.readFileSync(GEOFILE)).features;
    console.log(`features ${features.length}`);
    features.forEach(feature => render.add(feature));
    console.log('done');
     
    server.on('packet:handshake', (clientID, packet) => {
            console.log(`Hi, ${packet.username}`);
     
            const [x, z] = render.getBirthplace();
     
            server
                .login(clientID, {
                    eid: 0,
                    level_type: 'flat',
                    game_mode: 1,
                    dimension: 0,
                    difficalty: 0,
                    magic: 0,
                    max_player: 25
                })
                .spawn_position(clientID, {
                    x,
                    y: 30,
                    z
                })
                .player_position_and_look(clientID, {
                    x,
                    stance: 94.62,
                    y: 30,
                    z,
                    yaw: 0,
                    pitch: 0,
                    on_ground: 1
                });
        })
        .start(25565);

    Install

    npm i geocraft

    DownloadsWeekly Downloads

    2

    Version

    0.0.4

    License

    MIT

    Unpacked Size

    312 kB

    Total Files

    9

    Last publish

    Collaborators

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