gameloopjs
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1.3.0 • Public • Published

gameloop v1.3.0

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Simple game loop

Install

npm i --save gameloopjs

Usage

const gameloop = require('gameloopjs') // or import gameloop = require('gameloopjs') if you use typescript.
 
const loop = gameloop(() => {
  console.loog('step')
}, 30)
 
loop.run()
 
setTimeout(() => {
  loop.stop()
}, 5000)

In the above example func is called 30 times per second and is stopped after 5 seconds.

Set other fps

If you want to run func 60 times per sec, then do this:

const loop = gameloop(func, 60)
 
loop.run() // func is called 60 times per second

API

gameloop(func: () => void, fps: number)

Creates a game loop object.

loop.run(): Promise<void>

Starts the game loop and returns a promise which will resolve when the loop is stopped.

This throws when it's called during it's already running.

loop.stop(): void

Stops the game loop.

loop.isRunning(): boolean

Returns true iff the loop if running.

License

MIT

Dependents (0)

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Install

npm i gameloopjs

Weekly Downloads

15

Version

1.3.0

License

MIT

Unpacked Size

5.75 kB

Total Files

7

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  • kt3k