2d top-down adventure client-server multiplayer game engine
This Readme file is really only here for now to make npm happier. Docs are important; but we feel at such an early stage, they become an excuse to write non-straightforward code. So for now, check out the sample code at (bzr) lp:~fnord5/fire-engine/sample instead.
Install or link the engine with npm.
fire.sh script gets installed as “fire-engine” in your path (or if you
install it to a local
./node_modules/.bin). That's what you
want to run:
cd to the directory where your game code and data are, and run
fire-engine from there. It will start a local server (the port is defined in
(If you don't install it and try to access
fire.sh directly from the
engine source tree... sorry, you're on your own.)