Flesh and Blood cards
8.0 breaking changes
-
card.images
has been deprecated in favor ofcard.printings
-
defaultImageName
has been renameddefaultImage
for brevity -
specialImageName
has been renamedspecialImage
for brevity
7.0 breaking changes
-
card.rarity
has been deprecated in favor ofcard.rarities
Overview and installation
A library of all Flesh and Blood cards, available as a bundled TypeScript file with matching interfaces. Source data comes from the amazing the-fab-cube/flesh-and-blood-cards repository maintained by Tyler Luce - all credit goes to him, and all errors are probably added by me in this project 😅.
To install run npm i --save fab-cards
.
Access the card data in your project:
import { cards } from "fab-cards";
cards.forEach((card) => {
// do stuff with the card data
});
Card interfaces
Card
contains all of the fields that could show up for any particular card. Required fields can be found on every card, while optional fields may or may not exist on any given card.
Required
Field | Data type | Examples |
---|---|---|
artists |
string array |
[ "Riordan Delmiro" ] |
cardIdentifier | string |
"snatch-red" , "aether-wildfire-red"
|
classes |
Class enum array |
["Generic"] , ["Warrior","Wizard"]
|
defaultImage | string |
"1HP001.width-450" |
printings |
Printing array |
see Printing
|
name | string |
"Rain Razors" , "Pummel"
|
rarities |
Rarity enum array |
["Super Rare"] , ["Token", "Majestic"]
|
setIdentifiers |
string array |
[ "1HP009", "CRU006" ] |
sets |
Release enum array |
[ "History Pack 1", "Crucible of War" ] |
specialImage | string |
"1HP001.width-450" |
subtypes |
Subtype enum array |
["OneHanded", "Dagger"] , ["Aura"]
|
types |
Type enum array |
["Action"] , ["Hero"]
|
typeText | string |
"Elemental Ranger Action – Arrow Attack" |
Optional
Field | Data type | Examples |
---|---|---|
cost | number |
0 , 10
|
defense | number |
3 , 4
|
functionalText | string |
"If Snatch hits, draw a card." |
fusions |
Fusion enum array |
[ "Earth", "Ice" ] |
hero |
Hero enum |
"Rhinar" , "Dori"
|
intellect | number |
3 , 4
|
isCardBack | boolean |
true |
keywords |
Keyword enum array |
[ "Boost" ] |
life | number |
18 , 40
|
oppositeSideCardIdentifier | string |
"invoke-kyloria-red" , "tomeltai"
|
pitch | number |
1 , 2 , 3
|
power | number |
3 , 14
|
restrictedFormats |
Format enum array |
[ "Blitz" ] |
specialCost | string |
"XX" , "3X"
|
specialDefense | string |
"*" |
specialPower | string |
"*" |
specializations |
Hero enum array |
["Dromai","Fai"] |
talents |
Talent enum array |
[ "Draconic" ] |
young | boolean |
true |
Printing
contains information about the different printings a card has had (e.g. different sets, foilings)
Field | Data type | Examples |
---|---|---|
edition |
string of ReleaseEdition enum |
"Alpha" , "Unlimited"
|
foiling |
string of Foiling enum |
"Cold" , "Rainbow"
|
identifier | string |
"1HP001" |
image | string |
"1HP001.width-450" |
set |
string of Release enum |
"Dynasty" , "Uprising"
|
treatment |
string of Treatment enum |
"Alternate Art" , "Extended Art"
|
Enums
Class
"NotClassed", "Generic", "Adjudicator", "Bard", "Brute", "Guardian", "Illusionist", "Mechanologist", "Merchant", "Ninja", "Ranger", "Runeblade", "Shapeshifter", "Warrior", "Wizard",
Format
"Blitz", "Clash", "Classic Constructed", "Commoner",
Fusion
"Earth", "Ice", "Lightning",
Rarity
"Token", "Common", "Rare", "Super Rare", "Majestic", "Legendary", "Fabled", "Promo",
Release
// Full sets
"Arcane Rising", "Crucible of War", "Dynasty", "Everfest", "History Pack 1", "Monarch", "Tales of Aria", "Uprising", "Welcome to Rathe",
// Hero/blitz decks
"Boltyn Blitz Deck", "Briar Blitz Deck", "Bravo Blitz Deck", "Chane Blitz Deck", "Classic Battles: Rhinar vs Dorinthea", "Dorinthea Hero Deck", "Ira Welcome Deck", "Katsu Hero Deck", "LeviaBlitzDeck", "Lexi Blitz Deck", "Oldhim Blitz Deck", "Prism Blitz Deck", "Rhinar Hero Deck",
// One-offs
"Promos",
Talent
"Draconic", "Earth", "Elemental", "Ice", "Light", "Lightning", "Royal", "Shadow",
Type
"Action", "Attack Action", "Attack Reaction", "Defense Reaction", "Equipment", "Hero", "Instant", "Mentor", "Resource", "Token", "Weapon",
Hero
"Arakni", "Azalea", "Benji", "Boltyn", "Bravo", "Briar", "Chane", "Dash", "Data Doll", "Dorinthea", "Emperor", "Genis Wotchuneed", "Ira", "Iyslander", "Kano", "Kassai", "Katsu", "Kavdaen", "Kayo", "Levia", "Lexi", "Oldhim", "Prism", "Rhinar", "Ruu’di", "Shiyana", "Taylor", "Valda", "Viserai", "Yorick",
Keyword
"Arcane Barrier", "Battleworn", "Blade Break", "Blood Debt", "Boost", "Channel", "Charge", "Combo", "Crush", "Dominate", "Essence", "Freeze", "Fusion", "Go Again", "Heave", "Intimidate", "Legendary", "Mentor", "Negate", "Opt", "Phantasm", "Reload", "Reprise", "Specialization", "Spectra", "Spellvoid", "Temper", "Thaw", "Unfreeze",
Working with this project
Card data
- src/cards.csv is the source of truth for all generated data. The data is managed in Google Sheets and sourced from the-fab-cube/flesh-and-blood-cards.
Data transformations
There are three steps involved in transforming the .tsv
source data into typed .ts
code - executed via npm run transform
.
-
src/parser.ts reads from the
.tsv
file and converts the data into JavaScript objects (performing basic steps like converting comma-delimited lists into arrays) - src/mapper.ts takes the parsed card data and transforms it to match the interfaces in src/interfaces.ts
-
src/writer.ts creates
.ts
files containing the card information and all types
Bundling the library
To generate the distributed package code run npm run build
after transforming the data.