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evented-logger

An evented console logger

evented-logger

Event emitting logger with custom log events

evented-logger is an event emitting logger utility. It does not print anything to the stdout or anywhere else, it only emits events. You can create logger objects with arbitrary levels, set the current level and subscribe to events to print them somewhere visible. Logged messages are formatted by a pluggable formatter (e.g. something like formatio).

evented-logger works in browsers (including old and rowdy ones, like IE6) and Node. It will define itself as an AMD module if you want it to (i.e. if there's a define function available).

npm install
./node_modules/.bin/buster-test --node
./node_modules/.bin/buster-server
./node_modules/.bin/buster-test --browser

Emitted every time data is logged and is allowed by the current log level. Any messages logged to the current level or a higher priority level will be emitted.

Parts of the logger API is dynamically assembled by the create method. The API documentation also describes the methods dynamically generated by this method in the default setup.

Creates a new logger. The default behavior is to create a logger with the levels/methods error, warn, log and debug. "debug" is the default log level, meaning that all messages are emitted.

The options argument can be used to control what logging methods the logger should have, default logging level and formatting method.

Typical usage

var logger = eventedLogger.create();
 
logger.on("log", function (msg) {
    console.log("[" + msg.level.toUpperCase() + "" + msg.message);
});
 
logger.warn("Watch it!");
logger.log([], 42, {});
 
// Prints the following to stdout: 
// [WARN] Watch it! 
// [LOG] [] 42 {} 

Setting the default level

var logger = eventedLogger.create({ level: "warn" });
 
logger.on("log", function (msg) {
    console.log("[" + msg.level.toUpperCase() + "" + msg.message);
});
 
logger.warn("Watch it!");
logger.log([], 42, {});
 
// Will not print the log message, so stdout looks like: 
// [WARN] Watch it! 

Creating custom loggers

Custom levels should be passed ordered from highest to lowest severity. The generated methods will pass through messages if the current log level is set to either the same level as the message or one in the lower indexes of the levels array.

When you create a logger with customized levels, the default log level will be set to the most permissive one, i.e. the last level in the array.

var logger = eventedLogger.create({
    levels: ["nuclear", "eerie", "info", "debug"]
});
 
logger.level == "debug"; //=> true 
typeof logger.error == "undefined";
 
logger.nuclear("This is NOT good");

If you want the logger to have some other default log level than the most permissive one, include level:

var logger = eventedLogger.create({
    levels: ["nuclear", "eerie", "info", "debug"],
    level: "eerie"
});
 
logger.info("This is NOT good"); // Won't be emitted 

Formats a logged object. This function is called once for each argument passed to a logger method. The default implementation serializes objects through JSON.stringify <https://developer.mozilla.org/en/json>_. Functions and primitives are converted to strings by way of their toString methods.

The method can be overridden to provide more powerful formatting of objects such as functions and problematic host objects.

buster-test <http://busterjs.org/docs/test/>_ provides more readable formatting through the formatio <http://busterjs.org/docs/format>_ module. There is basically three ways to achieve this:

Override the original method

eventedLogger.format = buster.format.ascii;

Override the method on an instance

var logger = eventedLogger.create();
logger.format = buster.format.ascii;

Pass the formatter to create

var logger = eventedLogger.create({
    logger: buster.format.ascii
});

Logs messages with the "error" level. Messages will always be emitted from the logger unless the log level has been set to a non-existent level.

var logger = eventedLogger.create();
// ... 
 
logger.error("Something went wrong", myObjToDebug);

If you have created a logger with custom levels, the error method will not exist unless you explicitly included it.

Logs messages with the "warn" level. This message will be emitted from the logger unless its level is set to "error" or a non-existent level.

var logger = eventedLogger.create();
// ... 
 
logger.warn("Something fishy?", myObjToDebug);

If you have created a logger with custom levels, the warn method will not exist unless you explicitly included it.

Logs messages with the "log" level. This message will be emitted from the logger if its level is set to "log" or "debug" (default).

var logger = eventedLogger.create();
// ... 
 
logger.log("Here's an object", myObjToDebug);

If you have created a logger with custom levels, the log method will not exist unless you explicitly included it.

Logs messages with the "debug" level. This message will only be emitted from the logger if its level is set to "debug" (default).

var logger = eventedLogger.create();
// ... 
 
logger.debug("What's going on??", myObjToDebug);

If you have created a logger with custom levels, the debug method will not exist unless you explicitly included it.

Default: "debug"

Set the level of the logger, silence all messages for less severe levels. The default level is the most permissive one - "debug" when not using custom levels.

An object representing a logged message. Contains two properties:

  • level: The log level as a lower case string, e.g. "debug"

  • message: A formatted log message, containing all arguments passed to the log method joined by a single blank space.

Options passed to eventedLogger.create.

  • level: The default log level, i.e. the minimum required level the logger will emit events for. Default value is "debug", i.e. all messages.

  • levels: An array of levels the logger supports. Default is ["error", "warn", "log", "debug"]. Each string in this array names methods created on the logger.

  • formatter: The function that should format arguments. See eventedLogger.format.