es-dht

0.4.2 • Public • Published

Entangled state DHT framework (ES-DHT) Travis CI

Generic DHT framework agnostic to command set and transport layer.

This repository contains high level design overview (design.md), specification for implementors (spec.md) and reference implementation.

WARNING: INSECURE UNTIL PROVEN THE OPPOSITE!!!

What is this

Entangled state DHT framework is intended to be practical and robust DHT framework that is resistant to active adversaries that try to distort information about network on the fly. ES-DHT facilitates lookups over immutable snapshot of the whole or at least large part of DHT while only knowing a small part of all nodes. This is achieved using Merkle Trees on each node that are recursively dependant on all of its peers, so that the whole network is interdependent and active adversary can't insert nodes into lookup process once lookup is started (which happens locally).

ES-DHT is not a full DHT implementation, but rather an important piece. ES-DHT also doesn't aim to protect against global passive adversary or other active attacks, defences against which can be implemented by simply changing ES-DHT.

Current status

MVP, nothing is stable yet, but it kind of works.

Not recommended for anything other than experiments.

How to install

npm install ronion

How to use

Node.js:

var es_dht = require('es-dht')
 
// Do stuff

Browser:

requirejs(['es-dht'], function (es_dht) {
    // Do stuff
})

Implementation API

Implementation is fully synchronous, which makes it easier to reason about and test.

es_dht(id : Uint8Array, bucket_size : number, state_history_size : number, fraction_of_nodes_from_same_peer = 0.2 : number) : es_dht

Constructor, creates ES-DHT instance.

  • id - Local ID (likely public key or something derived from it)
  • bucket_size - Size of a bucket in internal k-bucket implementation
  • state_history_size - How many history items will be kept in memory before removing older ones
  • fraction_of_nodes_from_same_peer - what fraction of nodes can be originated from the same peer on lookup start

es_dht.start_lookup(id : Uint8Array, number = bucket_size : number) : Array

Starts lookup for specified ID, returned result should be handled on higher level, then es_dht.update_lookup() is used to proceed with further rounds and es_dht.finish_lookup() to finish lookup.

  • id - Target ID
  • number - how many nodes to return in case lookup doesn't reach target ID (also impacts lookup performance in each round, defaults to bucket size)

Returns an array of items, each item is an array of Uint8Arrays [node_id, parent_peer_id, parent_peer_state_version].

es_dht.update_lookup(id : Uint8Array, node_id : Uint8Array, node_state_version : Uint8Array, node_peers : Uint8Array[]) : Array

Continues lookup started with es_dht.start_lookup() for each element returned by es_dht.start_lookup() or consequent es_dht.update_lookup() call.

  • id - Target ID, the same as in es_dht.start_lookup()
  • node_id - As returned by es_dht.start_lookup() or previous es_dht.update_lookup()
  • node_state_version - Corresponding state version for node_id
  • node_peers - Peers of node_id at corresponding state version

Returns the same as in start_lookup() for next round, but next round should only start when previous is completely processed.

es_dht.finish_lookup(id : Uint8Array) : Uint8Array[]

Finishes lookup started by es_dht.start_lookup() and cleans internal state related to lookup.

Returns [id] if node with specified ID was connected directly, an array of closest IDs if exact node wasn't found and null otherwise.

es_dht.get_state(state_version = null : Uint8Array) : Array

Get specified (or latest if not specified explicitly) state of the node.

Returns [state_version, proof, peers] or null if state version not found, where state_version is a Merkle Tree root, proof is a proof that own ID corresponds to state_version and peers is an array of peers IDs.

es_dht.commit_state()

Commit current state into state history, needs to be called if current state was sent to any peer.

This allows to only store useful state versions in cache known to other peers and discard the rest.

es_dht.set_peer(peer_id : Uint8Array, peer_state_version : Uint8Array, proof : Uint8Array, peer_peers : Uint8Array[]) : boolean

Add or update peer with latest state version, proof for state version and peers.

  • peer_id - ID of a peer
  • peer_state_version - Latest state version of a peer
  • proof - Proof that peer ID is inside latest state version
  • peer_peers - Peer's peers IDs

Returns false if proof is not valid, returning true only means there was not errors, but peer was not necessarily added to k-bucket.

es_dht.has_peer(node_id : Uint8Array) : boolean

Returns true if node is our peer (stored in k-bucket).

es_dht.del_peer(peer_id : Uint8Array)

Delete peer from DHT (for instance if it goes offline).

es_dht.get_state_proof(state_version : Uint8Array, peer_id : Uint8Array) : Uint8Array

Generates proof that peer ID or own ID is in specified state version.

es_dht.check_state_proof(state_version : Uint8Array, proof : Uint8Array, node_id : Uint8Array) : Uint8Array

Checks whether proof generated by es_dht.get_state_proof() is valid.

  • state_version - State version for which proof was generated
  • proof - Proof itself
  • node_id - Node ID for which proof was generated

Returns state version of node_id if checking peer's peer or peer_id if checking latest state or null if proof is not valid.

Look at code in tests directory for usage examples (not secure and not representative or real-world application, but should improve understanding).

Contribution

Feel free to create issues and send pull requests (for big changes create an issue first and link it from the PR), they are highly appreciated!

When reading LiveScript code make sure to configure 1 tab to be 4 spaces (GitHub uses 8 by default), otherwise code might be hard to read.

License

Implementation: Free Public License 1.0.0 / Zero Clause BSD License

https://opensource.org/licenses/FPL-1.0.0

https://tldrlegal.com/license/bsd-0-clause-license

Specification and design: public domain

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