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Emblem is a generic Server / Client library for HTML5 based multiplayer games which provides abstractions to quickly build games with Web Technologies.

Project Status

Implemented Features

  • Player and Entity synchronization
  • Custom Network message support

Outstanding Features

  • Implementation of Zones to support multiple game areas with separated entities / players
  • Parent / Child entity relations to allow for features like vehicles
  • Server controlled entities
  • Support for temporarily reverting the state of entities to the "local" state of a client for hit detection etc.
  • Entity update rate management via priorities


Overview coming soon


Coming soon


Emblem is licenses under MIT.