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effroi

UI testing library.

Effroi.js

Build Status

A JavaScript event-simulation, device oriented library for UI testing.

Device oriented ?

Effroi try to be the closest possible of the way your users use their input devices. To achieve this goal, effroi emulate real physical devices and fires every events a real device would fire for the same action.

By example, when a user want to click an element the following events sequence are fired:

  • several mousewheel events to scroll to the element (if needed)
  • several mouseout/mousemove/mouseover events to go over the element (if needed)
  • mousedown/mouseup events
  • a click event if none of the 2 previous events have been prevented

That's typically what effroi emulate for your UI tests. Effroi will also check for the feasibility of the requested action. If you try to click an element that is nor visible nor clickable, effroi will throw an error.

How to use

Device API

The device API goal is to emulate a real device and fire every events usually fired for each action a device permit.

Mouse

var mouse = effroi.mouse;
// Scrolling with the mouse 
mouse.scroll(x, y); // Returns true if scrolled false otherwise 
mouse.scrollTo(element); // Returns true if scrolled 
// Moving the cursor 
mouse.move(x, y);  // Returns true if dispatched 
mouse.moveTo(element); // Returns true if dispatched 
// Clicking 
mouse.click(element); // Returns true if dispatched 
// Right-clicking 
mouse.rightclick(element); // Returns true if dispatched 
// Double-clicking 
mouse.dblclick(element); // Returns true if dispatched 
// Pasting with the mouse 
mouse.paste(inputElement, 'content');
// Cutting with the mouse 
mouse.cut(inputElement); // Returns the cutted content 

Keyboard

var kbd = effroi.keyboard;
// Tabbing with the keyboard 
kbd.tab(); // Returns true if dispatched 
// Focusing an element 
kbd.focus(element); // Returns true if focus changed 
// Hitting a key 
kbd.hit('a'); // Returns true if dispatched 
kbd.hit('b','c','d'); // Returns true if dispatched 
// Combining keys 
kbd.combine(this.CTRL, 'c'); // Returns true if dispatched 
// Pasting with the keyboard 
kbd.paste('content');
// Cutting with the keyboard 
kbd.cut(); // Returns the cutted content 

Tactile

var tactile = effroi.tactile;
// Scrolling with the tactile display 
tactile.scroll(x, y); // Returns true if scrolled false otherwise 
tactile.scrollTo(element); // Returns true if scrolled 
// Performing a touch 
tactile.touch(); // Returns true if dispatched 

Unified pointing device API (PointerEvents)

Under development.

How to contribute

  1. Clone this repo
  2. npm install
  3. To run the tests:
grunt test
  1. To build the lib:
grunt dist