ctx-get-transform

1.1.1 • Public • Published

ctx.getTransform()

cxt.getTransform() is one of the missing bits of functionality in CanvasRenderingContext2D. This module will monkey patch a ctx to track the current transformation stack and allows retrieval of the current matrix.

install

npm install ctx-get-transform

use

 
 
var canvas = document.createElement('canvas');
var ctx = canvas.getContext('2d');
 
require('ctx-get-transform')(ctx);
 
console.log(ctx.getTransform) // outputs: function tGetTransform() ...
 
ctx.getTransform() // returns a gl-matrix style mat3
 

api surface

there is only a single method added to the passed ctx, but every method that manipulates the transformation matrix is wrapped.

The awesome method (and purpose of this library):

ctx.getTransform - return a gl-matrix style mat3 (just a 9 element Array)

note: the returned array is not a copy of the tracked matrix. Changing it can result in weird issues! Utilize mat3.clone(ctx.getTransform()) if you need a copy.

ctx.pointToWorld(out, point) - project a point ([0, 0]) (e.g. mouse position) into world coords. out needs to be a 2 component array and the result of the operation will be applied to it.

license

MIT (see LICENSE.txt)

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Install

npm i ctx-get-transform

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Version

1.1.1

License

MIT

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  • tmpvar