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    Use Facebook SDK in Cordova projects

    Table of contents


    See npm package for versions -

    Make sure you've registered your Facebook app with Facebook and have an APP_ID

    $ cordova plugin add cordova-plugin-facebook4 --save --variable APP_ID="123456789" --variable APP_NAME="myApplication"

    If you need to change your APP_ID after installation, it's recommended that you remove and then re-add the plugin as above. Note that changes to the APP_ID value in your config.xml file will not be propagated to the individual platform builds.

    IMPORTANT: This plugin works as is with cordova-ios 5 but if you use earlier version of cordova-ios then you need to add the code in the following comment to your CordovaLib/Classes/Public/CDVAppDelegate.m file which was added to your project as part of the cordova-ios ios platform template:

    Installation Guides


    This is a fork of the official plugin for Facebook in Apache Cordova that implements the latest Facebook SDK. Unless noted, this is a drop-in replacement. You don't have to replace your client code.

    The Facebook plugin for Apache Cordova allows you to use the same JavaScript code in your Cordova application as you use in your web application. However, unlike in the browser, the Cordova application will use the native Facebook app to perform Single Sign On for the user. If this is not possible then the sign on will degrade gracefully using the standard dialog based authentication.

    Sample Repo

    If you are looking to test the plugin, would like to reproduce a bug or build issues, there is a demo project for such purpose: cordova-plugin-facebook4-lab.


    • Cordova >= 5.0.0
    • cordova-android >= 4.0
    • cordova-ios >= 3.8
    • cordova-browser >= 3.6
    • Phonegap build (use phonegap-version >= cli-5.2.0, android-minSdkVersion>=15, and android-build-tool=gradle), see example here

    Facebook SDK

    This plugin use the SDKs provided by Facebook. More information about these in their documentation for iOS or Android

    Facebook SDK version

    As of v3.0.0, this plugin will always be released for iOS and for Android with a synchronized usage of the Facebook SDKs

    For example: v3.0.0 include the Facebook SDK iOS v4.36.0 and reference per default the Facebook SDK Android v4.36.0 too

    Graph API version

    Please note that this plugin itself does not specify which Graph API version is used. The Graph API version is set by the Facebook SDK for iOS and Android (see Facebook documentation about versioning)



    facebookConnectPlugin.login(Array strings of permissions, Function success, Function failure)

    Success function returns an Object like:

    	status: "connected",
    	authResponse: {
    		session_key: true,
    		accessToken: "<long string>",
    		expiresIn: 5183979,
    		sig: "...",
    		secret: "...",
    		userID: "634565435"

    Failure function returns an error String.


    facebookConnectPlugin.logout(Function success, Function failure)

    Check permissions (iOS only)

    facebookConnectPlugin.checkHasCorrectPermissions(Array strings of permissions, Function success, Function failure)

    Success function returns a success string if all passed permissions are granted.

    Failure function returns an error String if any passed permissions are not granted.

    Get Status

    facebookConnectPlugin.getLoginStatus(Function success, Function failure)

    Success function returns an Object like:

        authResponse: {
            userID: "12345678912345",
            accessToken: "kgkh3g42kh4g23kh4g2kh34g2kg4k2h4gkh3g4k2h4gk23h4gk2h34gk234gk2h34AndSoOn",
            session_Key: true,
            expiresIn: "5183738",
            sig: "..."
        status: "connected"

    For more information see: Facebook Documentation

    Show a Dialog

    facebookConnectPlugin.showDialog(Object options, Function success, Function failure)

    Example options - Share Dialog:

    	method: "share",
    	href: "",
    	caption: "Such caption, very feed.",
    	description: "Much description",
    	picture: '',
    	hashtag: '#myHashtag',
    	share_feedWeb: true, // iOS only


    The default dialog mode is FBSDKShareDialogModeAutomatic. You can share that by adding a specific dialog mode parameter. The available share dialog modes are: share_sheet, share_feedBrowser, share_native and share_feedWeb. Read more about share dialog modes

    caption, description and picture were deprecated in Facebok API v2.9 and therefore not supported anymore on iOS

    Game request:

    	method: "apprequests",
    	message: "Come on man, check out my application.",
    	data: data,
    	title: title,
    	actionType: 'askfor',
    	filters: 'app_non_users'

    Send Dialog:

    	method: "send",
    	caption: "Check this out.",
    	link: "",
    	description: "The site I told you about",
    	picture: ""

    Share dialog - Open Graph Story: (currently only fully available on Android, iOS currently does not support action_properties)

    	var obj = {};
    	obj['og:type'] = 'objectname';
    	obj['og:title'] = 'Some title';
    	obj['og:url'] = '';
    	obj['og:description'] = 'Some description.';
    	var ap = {};
    	ap['expires_in'] = 3600;
    	var options = {
    		method: 'share_open_graph', // Required
        	action: 'actionname', // Required
        	action_properties: JSON.stringify(ap), // Optional
        	object: JSON.stringify(obj) // Required

    In case you want to use custom actions/objects, just prepend the app namespace to the name (E.g: obj['og:type'] = 'appnamespace:objectname', action: 'appnamespace:actionname'. The namespace of a Facebook app is found on the Settings page.

    For options information see: Facebook share dialog documentation Facebook send dialog documentation

    Success function returns an Object with postId as String or from and to information when doing apprequest. Failure function returns an error String.

    The Graph API

    facebookConnectPlugin.api(String requestPath, Array permissions, Function success, Function failure)

    Allows access to the Facebook Graph API. This API allows for additional permission because, unlike login, the Graph API can accept multiple permissions.

    Example permissions:

    ["public_profile", "user_birthday"]

    Success function returns an Object.

    Failure function returns an error String.

    Note: "In order to make calls to the Graph API on behalf of a user, the user has to be logged into your app using Facebook login."

    For more information see:


    App events allow you to understand the makeup of users engaging with your app, measure the performance of your Facebook mobile app ads, and reach specific sets of your users with Facebook mobile app ads.

    Activation events are automatically tracked for you in the plugin.

    Events are listed on the insights page

    Log an Event

    logEvent(String name, Object params, Number valueToSum, Function success, Function failure)

    • name, name of the event
    • params, extra data to log with the event (is optional)
    • valueToSum, a property which is an arbitrary number that can represent any value (e.g., a price or a quantity). When reported, all of the valueToSum properties will be summed together. For example, if 10 people each purchased one item that cost $10 (and passed in valueToSum) then they would be summed to report a number of $100. (is optional)

    Log a Purchase

    logPurchase(Number value, String currency, Function success, Function failure)

    NOTE: Both parameters are required. The currency specification is expected to be an ISO 4217 currency code

    Manually log activation events

    activateApp(Function success, Function failure)


    In your onDeviceReady event add the following

    var fbLoginSuccess = function (userData) {
      console.log("UserInfo: ", userData);
    facebookConnectPlugin.login(["public_profile"], fbLoginSuccess,
      function loginError (error) {

    Get Access Token

    If you need the Facebook access token (for example, for validating the login on server side), do:

    var fbLoginSuccess = function (userData) {
      console.log("UserInfo: ", userData);
      facebookConnectPlugin.getAccessToken(function(token) {
        console.log("Token: " + token);
    facebookConnectPlugin.login(["public_profile"], fbLoginSuccess,
      function (error) {

    Get Status and Post-to-wall

    For a more instructive example change the above fbLoginSuccess to;

    var fbLoginSuccess = function (userData) {
      console.log("UserInfo: ", userData);
      facebookConnectPlugin.getLoginStatus(function onLoginStatus (status) {
        console.log("current status: ", status);
          method: "share"
        }, function onShareSuccess (result) {
          console.log("Posted. ", result);

    Getting a User's Birthday

    Using the graph api this is a very simple task:

    facebookConnectPlugin.api("<user-id>/?fields=id,email", ["user_birthday"],
      function onSuccess (result) {
        console.log("Result: ", result);
        /* logs:
            "id": "000000123456789",
            "email": ""
      }, function onError (error) {
        console.error("Failed: ", error);

    Publish a Photo

    Send a photo to a user's feed

        method: "share",
        name:'Test Post',
        message:'First photo post',
        caption: 'Testing using phonegap plugin',
        description: 'Posting photo using phonegap facebook plugin'
      }, function (response) {
      }, function (response) {

    Hybrid Mobile App Events

    Starting from Facebook SDK v4.34 for both iOS and Android, there is a new way of converting pixel events into mobile app events. For more information:

    In order to enable this feature in your cordova app, please set the FACEBOOK_HYBRID_APP_EVENTS variable to "true"(default is false):

    $ cordova plugin add cordova-plugin-facebook4 --save --variable APP_ID="123456789" --variable APP_NAME="myApplication" --variable FACEBOOK_HYBRID_APP_EVENTS="true"

    Please check this repo for an example app using this feature.

    NOTE(iOS): This feature only works with WKWebView so until Cordova iOS 5 is relased, an additional plugin (e.g cordova-plugin-wkwebview-engine) is needed.


    npm i cordova-plugin-facebook4

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