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cordova-plugin-chrome-apps-pushmessaging

Chrome Push Messaging Plugin

This plugin allows apps to receive push messages.

Status

  • Supported on iOS.
  • Deprecated on Android (use chrome.gcm instead)

Reference

The API reference is here.

Notes

  • chrome.pushMessaging.getChannelId returns an object containing a channelId, a registrationId and a deviceToken. The channelId is used for sending push messagings to instances of the app running on desktop; the registrationId is used for sending push messages to instances of the app running on Android; the deviceToken is used to send messages to instances of the app on iOS devices.
  • On Android, chrome.identity must be modified so that getAuthToken uses the javascript flow (getAuthTokenJS) instead of the native exec flow. Otherwise getChannelId will fail to obtain a channelId (but will still obtain a registrationId).
  • On iOS the token is not application specific, but the messaging system requires a certificate that identifies the application.
  • You must install an appropriate auth2 section in your manifest.json with suitable client_id and scopes. Push Messaging requires the scopes: https://www.googleapis.com/auth/gcm_for_chrome and https://www.googleapis.com/auth/gcm_for_chrome.readonly

Release Notes

1.1.1 (April 30, 2015)

  • Renamed plugin to pubilsh to NPM

1.1.0 (Mar 17, 2015)

  • Refactor chrome.pushMessaging to work under CSP - Use message queue for native -> JS events
  • Fix race conditions causing onLaunched not to fire