Several small editor and helper scripts for Unity3D projects
Adnc Utilities is used through Unity's Package Manager. In order to use it you'll need to add the following lines to your
Packages/manifest.json file. After that you'll be able to visually control what specific version of Adnc Utilities you're using from the package manager window in Unity. This has to be done so your Unity editor can connect to NPM's package registry.
Archives of specific versions and release notes are available on the releases page.
To access nightly builds of the
develop branch that are package manager friendly, you'll need to manually edit your
Packages/manifest.json as so.
Note that to get a newer nightly build you must delete this line and any related lock data in the manifest, let Unity rebuild, then add it back. As Unity locks the commit hash for Git urls as packages.
If you wish to run to run the development environment you'll need to install the latest node.js. Then run the following from the root once.
If you wish to create a build run
npm run build from the root and it will populate the
All commits should be made using Commitizen (which is automatically installed when running
npm install). Commits are automatically compiled to version numbers on release so this is very important. PRs that don't have Commitizen based commits will be rejected.
To make a commit type the following into a terminal from the root
npm run commit
This project was generated with Oyster Package Generator.