Cleans up old sockets before listening
Cleans up old sockets before listening on them.
When trying to listen on a socketfile, a server will emit an
EADDRINUSE error even if the socket is no longer alive. @dshaw came up with a rad solution but it still doesn't check to see if the socket is dead before blowing it away.
cleansocket ensures that the file is indeed a socket and that it's not still listening for connections before it deletes the file. It also provides a way to override all
.listen() methods so it does this automatically.
$ npm install cleansocket
const cleansocket =const net =const server = net
You can also globally hijack all
const net =const server = httpserver// will call `cleansocket` before trying to listen. Add an `error`// listener to server to catch and deal with any errorsserver
Emitted if the file exists and is not a socket. The following properties are added to the error in addition to the standard ones:
stats: An fs.Stats object.
filename: Name of the file
Emitted when the file is a socket, but it is still accepting connections.
Copyright (c) 2013 Brian J. BrennanPermission is hereby granted, free of charge, to any person obtaining acopy of this software and associated documentation files (the"Software"), to deal in the Software without restriction, includingwithout limitation the rights to use, copy, modify, merge, publish,distribute, sublicense, and/or sell copies of the Software, and topermit persons to whom the Software is furnished to do so, subject tothe following conditions:The above copyright notice and this permission notice shall be includedin all copies or substantial portions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESSOR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OFMERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE ANDNONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BELIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTIONOF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTIONWITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.