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It's the Stanford bunny! To use it in your projects do

npm install bunny

And then you can access the vertices/faces of the mesh as follows:

var bunny = require("bunny");
var positions = bunny.positions;
var cells = bunny.cells;

That's pretty much it.


The infamous bunny is part of the Stanford 3D scanning repository. For a short history, see Greg Turk's page.