Distributed realtime EventEmitters through Redis pubsub what
bolt intercepts EventEmitter API calls and shares them between processes.
npm install bolt
Bring it in like this:
var bolt = ;var mesh = ;meshstart;
And then you can do things like this in one process:
...and in another process:
I'm working on getting more functionality in the examples folder, but those there should still prove useful.
bolt's main functionality lies in its Node class. Each instance of a Node can send and receive events.
Each Node connects to a Redis server and opens two connections, an incoming subscription channel, and an outgoing publish and command channel.
When instantiating a single Node, it is convention to name it
mesh, reinforcing the paradigm of interconnected Nodes.
It is possible to instantiate an army of Nodes from a single process, only limited by your open file limit (
ulimit -a) and Redis's maxconn setting.
If you would like to share events with the browser, it is preferable to use bolt.js, though you can also hijack the socket.io stream from bolt-monitor if you're feeling hackish.
options defaults to:
host: '127.0.0.1'port: 6357debug: falsesilent: falseauth: undefined
Create incoming and outgoing Redis connections, open the floodgates for events.
It is customary to define event listeners before calling this method.
Emit an event to all nodes in the mesh, with JSON, string or integer as data.
Watch for an event from self or the mesh. You can get the data from callback(data)
You can provide an error handler for Bolt to prevent it from throwing:
(The MIT License)
Copyright (c) 2011 Cam Pedersen email@example.com
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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