bison-types

4.0.1 • Public • Published

bison-types

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  • Are you stuck with integrating with a system that only speaks binary?
  • Are you sick of manually decoding and encoding from json to binary?
  • Do you want an easy way to define your types in javascript?

If you answered yes to any of the above questions, then bison-types is for you

How does it work?

bison-types allows you to define custom types. With these custom types you can build up a message definition Pass these types and the buffer to bison-types and it will do the rest.

For example:

var bison = require('bison-types');
 
var types = bison.preCompile({
  'timeline': [
    { count: 'uint16' },
    { messages: 'message[count]' }
  ],
  'message': [
    { id: 'uint8' },
    { timestamp: 'uint16' },
    { length: 'uint16' },
    { text: 'utf-8(length)' }
  ]
});
 
// time to read!
 
var buf = Buffer.from([0x04, 0x92, 0x04, 0x3b, 0xf4, 0x2c]);
var reader = new bison.Reader(buf, types, { bigEndian: false });
var json = reader.read('timeline');
 
// or write !
 
var buf = Buffer.alloc(1024);
var writer = new bison.Writer(buf, types, { bigEndian: false });
 
writer.write('timeline', {
  count: 1,
  messages: [
    {
      id: 3,
      date: new Date().getTime(),
      length: 11,
      text: 'hello world'
    }
  ]
});
 

Note: bison-types uses clever-buffer under the hood for all buffer manipulation.

Provided types

The following types can be declared as a string, for example: {timestamp: 'uint16'}.

  • uint8 - unsigned 8 bit integer
  • uint16 - unsigned 16 bit integer
  • uint32 - unsigned 32 bit integer
  • uint64 - unsigned 64 bit integer
  • int8 - signed 8 bit integer
  • int16 - signed 16 bit integer
  • int32 - signed 32 bit integer
  • int64 - signed 64 bit integer
  • utf-8 - utf-8 encoded string
  • latin1 - latin1 encoded string
  • bool - boolean (stored as 8 bit integer)
  • skip - will skip specified bytes

There is also an enumeration type, which can be used to represent enums from arrays of objects:

 will store the index in the array
var levelIndex = bison.enumeration('uint8', ['admin', 'reader', 'writer']);
 
// will store the value in the object
var levelCode = bison.enumeration('uint16', {
  'admin': 0xb8a3,
  'reader': 0xb90a,
  'writer': 0xf23c
});
 
bison.preCompile({
  'levelIndex': levelIndex,
  'levelCode': levelCode,
  'user': [
    { id: 'uint8' },
    { levelX: levelIndex },
    { levelY: levelCode }
  ]
});

Creating your own custom types

There are 2 different ways that you can define a custom type

By mapping it to another type

var types = bison.preCompile({
  'my-other-type': [
    { a: 'uint8' },
    { b: 'uint16' }
  ],
  'my-type': [
    { c: 'my-other-type' },
    { d: 'uint8' }
  ]
});

would create an object like

var myType = {c: {a: 12, b: 123}, d: 1234}

By explicitly creating a _read function

We expose the underlying clever-buffer as @buffer.

You can call any of its methods

var types = bison.preCompile({
  multiply: {
    _read: function(multiplier) {
      return this.buffer.getUint8() * multiplier;
    },
    _write: function(val, multiplier) {
      return this.buffer.writeUInt8(val * multiplier);
    }
  }
});

would multiply the value read from the buffer before returning it when reading and multiply the value to be written when writing

Reader

You need to pass in a buffer to read from, and any custom types that you may have.

You can also pass in options, look at clever-buffer for a full list of options

Reading some integers

var bison = require('bison-types');
var buf = Buffer.from([0x01, 0x02, 0x03, 0x04]);
var types = bison.preCompile({
  'my-type': [
    { a: 'uint8' },
    { b: 'uint8' },
    { c: 'uint8' },
    { d: 'uint8' }
  ]
});
 
var reader = new bison.Reader(buf, types, { bigEndian: false });
var myType = reader.read('my-type');

Reading a string

var bison = require('bison-types');
var buf = Buffer.from([0x48, 0x45, 0x4C, 0x4C, 0x4F]);
var types = bison.preCompile({
  'my-type': [
    { a: 'utf-8(5)' }
  ]
});
 
var reader = new bison.Reader(buf, types, { bigEndian: false });
var myType = reader.read('my-type');

Reading a string with latin1 encoding

var bison = require('bison-types');
var buf = Buffer.from([0x48, 0xC9, 0x4C, 0x4C, 0x4F]);
var types = bison.preCompile({
  'my-type': [
    { a: 'latin1(5)' }
  ]
});
 
var reader = new bison.Reader(buf, types, { bigEndian: false });
var myType = reader.read('my-type');

Reading a multi-byte string

var bison = require('bison-types');
var buf = Buffer.from([0x48, 0xC3, 0x89, 0x4C, 0x4C, 0x4F]);
var types = bison.preCompile({
  'my-type': [
    { a: 'utf-8(6)' }
  ]
});
 
var reader = new bison.Reader(buf, types, { bigEndian: false });
var myType = reader.read('my-type');
// myType = { a: 'HÉLLO' }

Complex types

The power of bison-types is evident as you define more complex types

var bison = require('bison-types');
var buf = Buffer.from([0x01, 0x03, 0x04]);
var types = bison.preCompile({
  'my-type': [
    { a: 'uint8' },
    { b: 'my-other-type' }
  ],
  'my-other-type': [
    { c: 'uint8' },
    { d: 'uint8' }
  ]
});
 
var reader = new bison.Reader(buf, types, { bigEndian: false });
var myType = reader.read('my-type');

Using previous values as parameters

You can use previously resolved values as parameters to types The power of bison-types is evident as you define more complex types

var bison = require('bison-types');
var buf = Buffer.from([0x04, 0x02]);
var types = bison.preCompile({
  mult: {
    _read: function(val) {
      return this.buffer.getUInt8() * val;
    }
  },
  'my-type': [
    { a: 'uint8' },
    { b: 'mult(a)' }
  ]
});
 
var reader = new bison.Reader(buf, types, { bigEndian: false });
var myType = reader.read('my-type');

Arrays

You can specify arrays in a similar matter

var bison = require('bison-types');
var buf = Buffer.from([0x03, 0x01, 0x02, 0x03]);
var types = bison.preCompile({
  object: [
    { c: 'uint8' }
  ],
  'my-type': [
    { a: 'uint8' },
    { b: 'object[a]' }
  ]
});
 
var reader = new bison.Reader(buf, types, { bigEndian: false });
var myType = reader.read('my-type');
// myType = { a: 3, b:[{c:1},{c:2},{c:3}] }

Writer

You need to pass in a buffer to write to, and any custom types that you may have.

You can also pass in options, look at clever-buffer for a full list of options

Writing some integers

var bison = require('bison-types');
var buf = Buffer.alloc(4);
var types = bison.preCompile({
  'my-type': [
    { a: 'uint8' },
    { b: 'uint8' },
    { c: 'uint8' },
    { d: 'uint8' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', { a: 1, b: 2, c: 3, d: 4 });
// buf will equal [ 0x01, 0x02, 0x03, 0x04 ]

Writing a string

var bison = require('bison-types');
var buf = Buffer.alloc(5);
var types = bison.preCompile({
  'my-type': [
    { a: 'utf-8' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', { a: 'HELLO' });
// buf will equal [0x48, 0x45, 0x4C, 0x4C, 0x4F]

Writing a string with latin1 encoding

var bison = require('bison-types');
var buf = Buffer.alloc(5);
var types = bison.preCompile({
  'my-type': [
    { a: 'latin1' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', { a: 'HÉLLO' });
// buf will equal [0x48, 0xC9, 0x4C, 0x4C, 0x4F]

Only writing a certain length of string

var bison = require('bison-types');
var buf = Buffer.alloc(10);
var types = bison.preCompile({
  'my-type': [
    { a: 'utf-8(5)' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', { a: 'HELLOWORLD' });
// buf will equal [0x48, 0x45, 0x4C, 0x4C, 0x4F, 0x00, 0x00, 0x00, 0x00, 0x00]

Writing a multi-byte string

var bison = require('bison-types');
var buf = Buffer.alloc(6);
var types = bison.preCompile({
  'my-type': [
    { a: 'utf-8' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', { a: 'HÉLLO' });
// buf will equal [0x48, 0xC3, 0x89, 0x4C, 0x4C, 0x4F]

Complex types

The power of bison-types is evident as you define more complex types

var bison = require('bison-types');
var buf = Buffer.alloc(4);
var types = bison.preCompile({
  'my-type': [
    { a: 'uint8' },
    { b: 'my-other-type' }
  ],
  'my-other-type': [
    { c: 'uint8' },
    { d: 'uint8' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', {
  a: 1,
  b: { c: 3, d: 4 }
});
//  buf will equal [ 0x01, 0x03, 0x04 ]

Using other values as parameters

You can use other values as parameters to types The power of bison-types is evident as you define more complex types

var bison = require('bison-types');
var buf = Buffer.alloc(2);
var types = bison.preCompile({
  div: {
    _write: function(val, divider) {
      return this.buffer.writeUInt8(val / divider);
    }
  },
  'my-type': [
    { a: 'uint8' },
    { b: 'div(a)' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', { a: 4, b: 8 });
// buf will equal [ 0x04, 0x02 ]

Overriding a value

You can specify a specific value using the following syntax

var bison = require('bison-types');
var buf = Buffer.alloc(2);
var types = bison.preCompile({
  'my-type': [
    { a: 'uint8=1' },
    { b: 'uint8=2' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', {});
 
// buf will equal [ 0x01, 0x02 ]

Arrays

You can specify arrays in a similar matter

var bison = require('bison-types');
var buf = Buffer.alloc(4);
var types = bison.preCompile({
  object: [
    { c: 'uint8' }
  ],
  'my-type': [
    { a: 'uint8' },
    { b: 'object[a]' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', {
  a: 3,
  b: [
    { c: 1 },
    { c: 2 },
    { c: 3 }
  ]
});
 
// buf will equal [ 0x03, 0x01, 0x02, 0x03 ]

Using an array length as a parameter

This is a shorthand of the above example

var bison = require('bison-types');
var buf = Buffer.alloc(4);
var types = bison.preCompile({
  object: [
    { c: 'uint8' }
  ],
  'my-type': [
    { a: 'uint8=b.length' },
    { b: 'object[b.length]' }
  ]
});
 
var writer = new bison.Writer(buf, types, { bigEndian: false });
writer.write('my-type', {
  b: [
    { c: 1 },
    { c: 2 },
    { c: 3 }
  ]
});
 
// buf will equal [ 0x03, 0x01, 0x02, 0x03 ]

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Version

4.0.1

License

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