November Perfect Moustache


    1.4.1 • Public • Published

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    beepboop-botkit - Run a multi-team botkit bot on Beep Boop.

    beepboop-botkit allows bot developers to run a Botkit based bot on the Beep Boop HQ bot hosting platform and support multiple teams.

    Supporting multiple teams from a single bot process is made simpler as beepboop-botkit handles "spawning" as new teams add your bot.


    npm install --save beepboop-botkit


    var Botkit = require('botkit')
    var BeepBoop = require('beepboop-botkit')
    var controller = Botkit.slackbot()
    var beepboop = BeepBoop.start(controller)
    // listen for botkit controller events
    controller.on('bot_channel_join', function (bot, message) {
      bot.reply(message, 'I\'m here!')
    // Optionally you may want to listen to beepboop events
    beepboop.on('add_resource', function (msg) {
      console.log('received request to add bot to team')

    see examples/simple.js for an example.

    Module: beepboop-botkit

    Module has exported function start

    BeepBoop.start([options Object])

    • options.debug Boolean - Logs debug output if true
    • Returns an EventEmitter2 instance. For more information on the events exposed, please see the underlying beepboop module's documentation, as it is what is returned here.

    Accessing botkit workers

    Since there can be multiple botkit workers spawned (1 for each team), these are exposed via a workers property on the returned beepboop instance after calling start(). The workers property is an object hash where the key is a unique resource id identifying the worker, and the value is the botkit worker as returned from botkit's spawn() function. :

    var Botkit = require('botkit')
    var BeepBoop = require('beepboop-botkit')
    var controller = Botkit.slackbot()
    var beepboop = BeepBoop.start(controller)
    // after teams have been added
    beepboop.on('add_resource', function (message) {
      Object.keys(beepboop.workers).forEach(function (id) {
        // this is an instance of a botkit worker
        var bot = beepboop.workers[id]

    Additional Events

    botkit.rtm.started - (bot, resource, meta)

    • bot - Botkit bot instance
    • resource - Beep Boop resource from an add_resource message
    • meta - additional metadata about event
    • meta.isNew - Boolean - true if this is a brand new team that was just added (only true once)

    After a new Slack RTM connection has been established, useful if you want to message a user right away, or after they added the bot to their team.

    var beepboop = BeepBoop.start(controller)
    // Send the user who added the bot to their team a welcome message the first time it's connected
    beepboop.on('botkit.rtm.started', function (bot, resource, meta) {
      var slackUserId = resource.SlackUserID
      if (meta.isNew && slackUserId) {{ user: slackUserId }, function (err, response) {
          if (err) {
            return console.log(err)
          var dmChannel =
          bot.say({channel: dmChannel, text: 'Thanks for adding me to your team!'})
          bot.say({channel: dmChannel, text: 'Just /invite me to a channel!'})


    npm i beepboop-botkit

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