Status: still testing features and getting rid of little bugs.
Basic server, configurable by setting commandline options or by requiring it. The options can then be passed to the server as an object.
It's basically a static assets server however over time I've rewritten it a couple of times and added some more features.
I am aiming for simplicity. The server can be started without any options and will serve up its working directory. Any features required can be turned on by setting options. The whole app is around 2000 lines including comments, the main logic for serving files less than 400.
Caching of all static resources, in memory (LRU) and on disk.
Transpiling, minifying and compressing of these assets on the fly, combine this with caching and only modified assets will be transformed on a request.
Prerendering. A phantomjs rendered version of a page will be served if page comes with a query for an escaped fragment. These are also cached then.
Can serves a single page application
Start a websocket and/or a https server alongside your http server
Add message and close handlers for the websocket server
Inject scripts into browser
Option to inject reload script will refresh the browser on reload msg.
Support for sessions
You can plugin your own GET and POST handlers triggered by route.
Deals with favicon.ico requests
Customized logging of all requests to a log file
Cache busting by automatically removing stamps
Standard server features such as setting cache headers and giving a 304 response to a if-not-modified-since header.
Most options can be set on the command line, all of them using a json configuration file.
Wrapping of js files from a modules directory to denodify them.
Implementation of server side of persona. Example angular version of client side included.
The server works really well as a development server since it will only transform and send files that have changed, and sends a 304 otherwise.
If you turn caching and stamps on, and stamp your requests (as html-builder does) does) the server will only get hit for unstamped files, such as a index.html file, and any files that have not been cached by the browser or internet. And even then it will get the files from its memory and disk caches if the resource has not been changed since it was cached by bb-server.
The difference between this server and other build tools is that files are only transformed once they are requested, not when the resource gets saved. This is not inefficient because the resulting js/css/html file is cached by the browser, proxies on the net and ultimately by the server itself using a LRU cache memory cache. If it's not in its memory cache it will get it from its disk cache, and if not there either only then will the server retransform the file. For instance from source.coffee, to source.js to source.js (minified) to source.js (gzipped).
The cool thing is that you can request for instance coffee files directly in your html, as long as you set the type, for instance:
Same goes for for instance sass and jade files. You could even serve a index.jade file by default, just set the index option to 'index.jade'.
There's not much difference between production and development mode, except perhaps you don't want to minify your assets when developing.
To play around with the server set up a js-project.
See the example-server.js file for an example of requiring the server in your own module and documentation for all of the options.
You can also use npm however that might not be the latest version.
To install clone it, cd into the directory and do:
Then ./bin/bb-server to run it.
npm install -g bb-server
Then bb-server to run.
You can also install it directly from npm:
npm install bb-server
Execute bb-server -h for a list of command line options.