AudioBuffer
An implementation of Web Audio API's AudioBuffer for node.js. With extra-sugar for slicing, concatenating, creating, ... audiobuffers.
Getting started
Install AudioBuffer
with npm
:
npm install audiobuffer
Then import it in your code, and do your stuff :
var AudioBuffer = var audioBuffer = 1 100000 44100
API
AudioBuffer(numberOfChannels, length, sampleRate)
Creates an empty AudioBuffer
with numberOfChannels
channels and length
frames.
getChannelData(channel)
Returns a channel
.
slice(start, end)
Returns a slice of the calling AudioBuffer
.
The arguments have the same meaning as a standard Array.slice
.
The slice happens in the length, therefore the returned buffer has the same number of channels and the same sample rate as the calling AudioBuffer
.
concat(audioBuffer)
Returns a new AudioBuffer
, result of the concatenation of the calling instance with audioBuffer
.
audioBuffer
must have the same number of channels and the same sample rate as the calling instance, or an error will be thrown.
This method behaves similarly to Array.concat
.
The concatenation happens in the length, therefore the returned buffer has the same number of channels and the same sample rate than the calling AudioBuffer
.
set(audioBuffer, offset)
Sets the calling audio buffer channels with the values from audioBuffer
, starting at offset
Class methods
filledWithVal(val, numberOfChannels, length, sampleRate)
Returns an AudioBuffer
, each sample filled with val
.
fromArray(array, sampleRate)
Returns an AudioBuffer
, with data taken from array
. Example :
// Creates a stereo AudioBuffer of length 5 and sample rate 22050.var audioBuffer = AudioBuffer
Changelog
0.2.0
- AudioBuffer.set
0.1.0
- first release