These describe the attributes of the
config object that is expected from the library.
id: ID of the DOM canvas on which to paint
background_color: Color to be used as background color. Expects a Canvas compatible color (example:
line_width: Width of the particle strokes, in pixel.
color1: Color to be used for particle trails (example: '#DBCEC1')
color2: Secondary color to be used for particle trails (example: '#F7F6F5')
shadow_scale: Scale of the shadow, defaults to
nb_attractors: Number of attractors in the piece
particule_density: Density of particle to create, for a square of 1000 * 1000.
init_scale: The scale at which particles are initialized.
1 means they will spread on an area the size of the screen.
2 twice the size of the screen.
0.5 half the size of the screen.
text: String of text to display that will interact with particles
Advanced rendering parameters
pixelratio: Number of points in a screen pixel (example: Set to 2 on Retina screens). Defaults to
No Go zones
nogo_zone: Boolean, if set to true, will instanciate areas without particles.
nogoCircles : Array of objects contaning data for empty circles.
svg: If set to true, will keep an SVG version of the render in memory
one_path: If set to true, the created SVG will be stored into one single path.