Andro.js
- by mary rose cook
- http://maryrosecook.com
- maryrosecook@maryrosecook.com
Mix behaviours into objects.
What is Andro.js?
Andro.js takes mixins and applies them, each in its own namespace, to an object, and lets them talk to one another via an event emitter.
Come again?
Imagine a cube. It can be touched. You want it to make a sound when it goes from not being touched to being touched. You write a little behaviour that emits an event when a first touch occurs. You write another little behaviour that plays a sound when it receives a first touch event. You combine these behaviours on your cube with Andro.js.
Get the code
- Minified: https://raw.github.com/maryrosecook/androjs/master/andro-min.js
- Single file: https://raw.github.com/maryrosecook/androjs/master/andro.js
- GitHub: https://github.com/maryrosecook/androjs
- npm:
$ npm install androjs
Get started
Download the repository. Require the andro.js
file in your code. Open index.html
in your browser to see the documentation and an example.
Run the tests
Install Node.js and npm.
Install the node dependencies
$ cd path/to/androjs
$ npm install
Run the tests
$ cd path/to/androjs
$ npm test
Licence
Andro.js is open source, under the MIT licence.