@ycm.jason/svg-to-img
Just another svg-to-image library, that works in the browser and node.
Install
npm install --save @ycm.jason/svg-to-img
Or use CDN
<script src="https://unpkg.com/@ycm.jason/svg-to-img/dist/svg-to-img-full.umd.js"></script>
Browser API
SvgToImg.png(svgString)
-
svgString
<String> The string containing the svg xml. - return: <Promise<String>> Promise that resolves to the Data URL of the png image.
SvgToImg.jpeg(svgString)
-
svgString
<String> The string containing the svg xml. - return: <Promise<String>> Promise that resolves to the Data URL of the jpeg image.
- alias:
SvgToImg.jpg(svgString)
Node API
SvgToImg.png(svgString)
-
svgString
<String> The string containing the svg xml. - return: <Promise<Buffer>> Promise that resolves to the Buffer of the png image.
SvgToImg.jpeg(svgString)
-
svgString
<String> The string containing the svg xml. - return: <Promise<Buffer>> Promise that resolves to the Buffer of the jpeg image.
- alias:
SvgToImg.jpg(svgString)
class: SvgToImg
You can create a SvgToImg by calling SvgToImg()
. This will create a reusable instance of puppeteer. Ideal if you have to convert multiple SVGs.
const SvgToImg = require('@ycm.jason/svg-to-img');
const svgToImg = SvgToImg();
svgToImg.close()
-
svgString
<String> The string containing the svg xml. - return: <Promise> Promise that resolves after puppeteer closes the browser.
svgToImg.png(svgString)
-
svgString
<String> The string containing the svg xml. - return: <Promise<Buffer>> Promise that resolves to the Buffer of the png image.
svgToImg.jpeg(svgString)
-
svgString
<String> The string containing the svg xml. - return: <Promise<Buffer>> Promise that resolves to the Buffer of the jpeg image.
- alias:
svgToImg.jpg(svgString)
Usage
Browser
<script src="https://unpkg.com/@ycm.jason/svg-to-img/dist/svg-to-img-full.umd.js"></script>
<script>
SvgToImg.png('<svg>...</svg>').then(dataURL => { ... });
SvgToImg.jpeg('<svg>...</svg>').then(dataURL => { ... });
SvgToImg.jpg('<svg>...</svg>').then(dataURL => { ... });
</script>
Or if you are using module loader:
import SvgToImg from '@ycm.jason/svg-to-img/dist/svg-to-img.esm.js';
SvgToImg.png('<svg>...</svg>').then(dataURL => { ... });
SvgToImg.jpeg('<svg>...</svg>').then(dataURL => { ... });
SvgToImg.jpg('<svg>...</svg>').then(dataURL => { ... });
Node
When using this with node, the promise resolves to a buffer.
One-off API
The following API is great for one-off conversion. They will spawn an instance of puppeteer
and close it after the SVG has been converted.
const SvgToImg = require('@ycm.jason/svg-to-img');
SvgToImg.png('<svg>...</svg>').then(buffer => { ... });
SvgToImg.jpeg('<svg>...</svg>').then(buffer => { ... });
SvgToImg.jpg('<svg>...</svg>').then(buffer => { ... });
The above code spawns three independent puppeteer
server and closes them after each image generation. Setting up and tearing down the puppeteer
can be computationally expensive. So you could use the persistent API.
Persistent API
const svgToImg = require('@ycm.jason/svg-to-img')(); // spawns the puppeteer
svgToImg.png('<svg>...</svg>').then(buffer => { ... });
svgToImg.jpeg('<svg>...</svg>').then(buffer => { ... });
svgToImg.jpg('<svg>...</svg>').then(buffer => { ... });
svgToImg.close(() => { ... });
Author
Jason Yu (me@ycmjason.com)