Installation
npm install --save @types/gl-shader
Summary
This package contains type definitions for gl-shader (https://github.com/stackgl/gl-shader).
Details
Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/gl-shader.
index.d.ts
interface Parameter {
type: string;
name: string;
}
interface Attribute {
location: number[] | number;
pointer(type?: number, normalized?: boolean, stride?: number, offset?: number): number;
}
declare class Shader {
readonly gl: WebGLRenderingContext;
readonly program: WebGLProgram;
readonly vertShader: WebGLShader;
readonly fragShader: WebGLShader;
readonly attributes: { [key: string]: Attribute & any[] };
uniforms: { [key: string]: any };
constructor(gl: WebGLRenderingContext);
bind(): void;
dispose(): void;
update(vertex: string, fragment: string, uniforms?: Parameter[], attributes?: Parameter[]): void;
update(obj: { vertex: string; fragment: string; uniforms: Parameter[]; attributes: Parameter[] }): void;
}
declare function createShader(
gl: WebGLRenderingContext,
vertex: string,
fragment: string,
uniforms?: Parameter[],
attributes?: Parameter[],
): Shader;
declare function createShader(
gl: WebGLRenderingContext,
options: {
vertex: string;
fragment: string;
uniforms?: Parameter[] | undefined;
attributes?: Parameter[] | undefined;
},
): Shader;
export = createShader;
Additional Details
- Last updated: Tue, 07 Nov 2023 03:09:37 GMT
- Dependencies: none
Credits
These definitions were written by .