@rbxts/abstractify
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1.1.5 • Public • Published

abstractify

Roblox networking similar to many event based systems found in TypeScript and JavaScript. Slightly based off of Electron and their implementation of IPC.

Example

// SERVER
import { ipcServer } from '@rbxts/abstractify'
import { Players } from '@rbxts/services'

print('Hello, world! This message is from the server!')

ipcServer.on('test_message', (player, msg) => {
  print(`${player.DisplayName} has sent a message: ${msg}`)
})

Players.PlayerAdded.Connect((player) => {
  ipcServer.emit('test_message', 'Welcome to this server!')
  ipcServer.broadcast('test_message', `${player.DisplayName} has joined the server!`)
})
// CLIENT
import { ipcClient } from '@rbxts/abstractify'

ipcClient.on('test_message', (msg) => {
  print(`Server sent a message: ${msg}`)
})

ipcClient.emit('test_message', 'Hi, server!')

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Install

npm i @rbxts/abstractify

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Version

1.1.5

License

ISC

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16.8 kB

Total Files

11

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