@hypercolor/code-push
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1.1.0 • Public • Published

Hypercolor Code Push Manager

Table of Contents

Motivation

This is a more complete port of Microsoft's CodePush package. While building a proof of concept to introduce this toolset, I found that the Microsoft package did not suit our needs with type safety. As a result, I have created this helper package that supports a CodePushManager class with type safe methods.

Introduction

This tool is used by the team at Hypercolor Digital to send over the air (OTA) code deployment updates to React Native apps. This tool is engineered to support three environments: dev, demo and prod.

Installation

Install this package using your package manager of choice.

  • NPM
    • npm i @hypercolor/code-push --save
  • Yarn
    • yarn add @hypercolor/code-push -D

Usage

In order to use this tool, you will need to have a CodePush account and an API token. This is accomplished through the appcenter CLI. You can find more information about Microsoft's CodePush package here.

Step 1: Create your app

Example

import { CodePushManager, CodePushApp } from '@hypercolor/code-push';

const codePushManager = new CodePushManager(
    process.env.CODE_PUSH_API_TOKEN,
    process.env.CODE_PUSH_APP_NAME
);

const exampleFunction = async (): Promise<CodePushApp> => {
  const app = await codePushManager.createApp(CodePushOs.iOS);
  console.log("New App created: ", app);
  return app;
};

Step 2: Create your deployment(s)

Deployments are the environments that you will be deploying to. You can create as many as you want, but you will need to create at least one. The deployment name should be the same as the environment name. The deployment name is used to identify the deployment when you are releasing a new version of your app.

Example:

import { CodePushManager, CodePushDeployment } from '@hypercolor/code-push';

const codePushManager = new CodePushManager(
    process.env.CODE_PUSH_API_TOKEN,
    process.env.CODE_PUSH_APP_NAME
);

const exampleFunction = async (environmentName: string): Promise<CodePushDeployment> => {
  const deployment = await codePushManager.createDeployment('dev', CodePushOs.iOS);
  console.log("New Deployment created: ", deployment);
  return app;
};

Step 3: Create your bundle(s)

After installing this package, you need to create a bundle directory to house your code bundles. This directory should be in the root of your project and should be named bundles. This directory is ignored by git and should not be checked in. Whenever you want to create a new bundle, you can run the following command in the root of your frontend project:

iOS:

react-native bundle --platform ios --entry-file index.js --bundle-output ./bundle/CodePush/ios/main.jsbundle --assets-dest ./bundle/CodePush/ios --dev false

Android:

react-native bundle --platform android --entry-file index.js --bundle-output ./bundle/CodePush/android/main.jsbundle --assets-dest ./bundle/CodePush/android --dev false

Step 4: Release your bundle(s)

After running this command, you should see a new directory in your bundles directory named CodePush. This directory should contain two directories: ios and android. These will be the corresponding bundles that will be uploaded to CodePush.

While deploying, two flags to note are isMandatory and isDisabled. isMandatory is used to force the user to update their app. isDisabled is used to disable the deployment. This is useful if you want to disable a deployment without deleting it, or if you want to stage a release without making it available to the public at a given time.

Example

import { CodePushManager } from '@hypercolor/code-push';

const codePushManager = new CodePushManager(
    process.env.CODE_PUSH_API_TOKEN,
    process.env.CODE_PUSH_APP_NAME
);

const exampleFunction = async (
    deploymentName: string,
    os: CodePushOs,
    isMandatory: boolean,
    version?: string,
    description?: string,
    isDisabled?: boolean
): Promise<void> => {

  const filePath = './bundle/CodePush/ios/main.jsbundle';

  await codePushManager.releaseDeployment(
      os,
      deploymentName,
      filePath,
      version,
      {
        description,
        isMandatory,
        isDisabled,
      },
  );
};

Step 5: Promote your release

Let's say there is a bundle in the dev environment that is ready to be promoted to demo or production. Rather than re-bundling the project and targeting the new environment, you can promote the release to the new environment from an existing deployment. This will create a new release in the new environment with the same bundle as the old environment, while also keeping the released deployment in place.

Example:

import { CodePushManager, CodePushDeployment } from '@hypercolor/code-push';

const codePushManager = new CodePushManager(
        process.env.CODE_PUSH_API_TOKEN,
        process.env.CODE_PUSH_APP_NAME
);

const exampleFunction = async (
        os: CodePushOs,
        sourceDeploymentName: string,
        destinationDeploymentName: string,
): Promise<CodePushDeployment> => {

  const promoted = await codePushManager.promoteDeployment(
          os,
          sourceDeploymentName,
          destinationDeploymentName,
  );
  console.log("Promoted: ", promoted);
  return promoted;
};

Step 6: Rollback your release

Oops! Let's say we need to rollback a release. This can be done by specifying the deployment name and the target release version. This will create a new release with the same bundle as the target release, while also keeping the released deployment in place. NOTE: If the deployment history is cleared, this option will have no effect.

Example:

import { CodePushManager } from '@hypercolor/code-push';

const codePushManager = new CodePushManager(
    process.env.CODE_PUSH_API_TOKEN,
    process.env.CODE_PUSH_APP_NAME
);

const exampleFunction = async (
    deploymentName: string,
    os: CodePushOs,
    targetRelease: string,
): Promise<void> => {
  await codePushManager.rollbackDeployment(
      os,
      deploymentName,
      targetRelease,
  );
};

Misc Info

Toolchain

  • TypeScript
  • code-push

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Install

npm i @hypercolor/code-push

Weekly Downloads

5

Version

1.1.0

License

MIT

Unpacked Size

20.9 kB

Total Files

31

Last publish

Collaborators

  • seth_hypercolor
  • andrew-hypercolor