@ebondioli/flipper
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1.1.0 • Public • Published

Flipper

Flip dot controller library - to be used with AlfaZeta XY5

Install

npm i @ebondioli/flipper

Basic usage

The Controller module is required for serial communication with the flip dot panels. Since it requires the serialport module it must be run in NodeJS context.

Standalone

Flipper can be run in a NodeJS script using the Controller and Stage modules as follows:

const { Controller, Stage } = require('@ebondioli/flipper/controller')
// the controller will continuously write its buffer to the configured serial port
const controller = new Controller({
    serial: {
        port: '/dev/ttyUSB0',
        baudRate: 57600
    },
    mock: false,    // if true disables serial communication
    debug: false    // enable debug logging
})
const stage = new Stage({    
  panels: [
      // panel list, see below Panels section for options
  ],
  // configuration for different panel types and dimensions, defaults are for AlfaZeta XY5
  panelConfig: {
      width: 28,
      height: 7,
      header: [0x80, 0x85],
      terminator: [0x8F]
  }
})
// flips ON the dot at (0,0)
stage.set(0, 0, true);
// flips OFF the dot at (0,1)
stage.set(0, 1, false);
// sends the updated buffer to the controller
controller.set(stage.buffer)

Websocket Client/Server

If you need to work in the browser, a simple Websocket client/server solution is provided:

NodeJS middleware

const { Controller, Server } = require('@ebondioli/flipper/controller')
const controller = new Controller({ /* options */ })
// the server module will automatically update the controller buffer when receiving data
const server = new Server(controller, { 
  socket: {
      url: 'ws://localhost',
      port: 3001
  },
  mock: false,
  debug: false
})

Browser script

Client extends the Stage module and allows for easy websocket communication

import { Client } from "@ebondioli/flipper/browser";
const client = new Client({
  socket: {
    url: "ws://localhost",
    port: 3001,
  },
  stage: { 
    // stage config, see above for options 
  },
  mock: false, // if true disables socket communication
});
// flips ON the dot at (0,0)
client.set(0, 0, true);       
// sends the current buffer to the socket server, usually called on an interval or requestAnimationFrame
client.send();                        

Panels

A panels config object is required to correctly convert the stage's dots to bytes

const panels = [
  {
    // panel address in binary
    // note: for some reason address 2 (0b10) does not work with the tested AlphaZeta panels (2015 version)
    address: 0b01,
    // panel dimensions
    bounds: {
      x: 0,
      y: 0,
      width: 28,
      height: 7,
    },
    // used to align the simulator view with the actual panels positioning
    offset: {
      x: 0,
      y: 0,
    },
  },
]

Stage

The Stage module translates x/y coordinates to the related flip dot bytes. set, get and fill methods are used to interact with the dots.

client.set(0, 0, true | false);       // flips or unflips a single dot at (0,0)
client.toggle(0, 0);                  // toggles a single dot at (0,0)
client.fill(true | false | "toggle"); // flips, unflips or toggles all dots

Simulator

A simple simulator is provided as a separate module for ease of development. It connects to the client module and replicates the panels configuration and positioning.

Example usage in a browser/frontend app:

import FlipperClient from "@ebondioli/flipper/client";
import FlipperSimulator from "@ebondioli/flipper/simulator";

const client = new FlipperClient(config);
// istantiate the simulator passing the client instance to connect to and a dom element where to mount it
const simulator = new FlipperSimulator(client, document.querySelector("#app"));

// call after the client has been updated to update the simulator view, e.g. in an interval or requestAnimationFrame
simulator.update();

The default css for the simulator can be included using:

import "@ebondioli/flipper/simulator/style";

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Install

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