Steps to get up and running
git clone email@example.com:code-dot-org/dance-party.git cd dance-party nvm install nvm use npm install npm run dev
At this point the app will be running at localhost:8080. Open the developer tools in Chrome and you can access the API via
If you want to make changes locally in dance-party and have them show up in your apps build, do the following
- In the dance-party directory
- In the apps directory
yarn link @code-dot-org/dance-party
This will set up a symlink in apps/node_modules to point at your local changes. Run
npm run build in dance-party, and then the apps build should pick the changes up next time it builds.
To debug unit tests in the Chrome debugger:
node --inspect --debug-brk ./node_modules/.bin/tape ./test/unit/*.js
Open chrome://inspect in Chrome browser (requires Chrome 55+)
inspect link under "Remote Target"
Adding New Characters
To add a new character to Dance Party, follow the instructions here: https://github.com/code-dot-org/dance-spritesheets to create the spritesheet for the character.
npm run test:visual uses pixelmatch to test for consistency in screenshots between your local branch and an accepted
baseline. Accepted baselines are saved in
To debug a test failure, run
node ./test/visual/helpers/generateScreenshot.js <effectName> <pathToDirectory>
to output the local screenshot to the given directory. If a baseline does not exist for a given effect, the screenshot
from your local branch is saved as the baseline. Effects are drawn with no characters on the screen so effects appear
the same when drawn as backgrounds or foregrounds.
To Add Test Coverage For a New Effects
Add the name of the effect to the list of effects in
npm run test:visual.
After a new baseline is generated, manually inspect it to ensure it matches expectations.
To Update A Baseline
Delete the accepted baseline. Run
npm run test:visual. After a new baseline is generated, manually inspect
it to ensure it matches expectations.