@chris-young/la

1.0.1 • Public • Published

LA

Matrix multiplication

Installation

LA has no dependencies but requires some ES6 support.


  ➜ npm install @chris-young/la
  ➜ bower install la.js

Basic Usage


  const f_Matrix = LA.Matrix(Float64Array);
  const f_Matrix4d = f_Matrix(4);

  let m_camera = f_Matrix4d(LA.IDENTITY);

  let r = Math.PI / 4;
  let c = Math.cos(r);
  let s = Math.sin(r);

  let m_rotate = f_Matrix4d([
    [1,  0,  0,  0],
    [0,  c, -s,  0],
    [0,  s,  c,  0],
    [0,  0,  0,  1]
  ]);

  let z = 1.5;

  let m_zoom = f_Matrix4d([
    [z,  0,  0,  0],
    [0,  z,  0,  0],
    [0,  0,  z,  0],
    [0,  0,  0,  1]
  ]);

  m_camera = LA.multiply(m_camera, m_rotate, m_zoom);

Documentation

Properties

la.TYPES Array

[Array, Int8Array, Uint8Array, Uint8ClampedArray, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, Float64Array]

LA can use Arrays, or TypedArrays. If you use a regular array your matricies should be compatible with other libraries like mathjs.

la.IDENTITY Symbol

Pass this in to la.Matrix to get the identity instead of all zeros.


Methods

la.Vector(type)(dimensions)(values)

Returns a vector

Parameters

  • type: Function
  • dimensions: Integer
  • values: (optional) Array

la.scale(vector, scalar)

Returns a scaled vector

Parameters

  • vector: Array
  • scalar: Number

la.add(...vectors)

Returns the sum of two or more vectors

Parameters

  • ...vectors: Arrays

la.Matrix(type)(dimensions)(values)

Returns a matrix

Parameters

  • type: Function
  • dimensions: Integer
  • values: (optional) Array | Symbol

Array la.transform(vector, matrix)

Returns a vector transformed by a matrix

Parameters

  • vector: Array
  • matrix: Array

Array la.multiply(...matricies)

Returns the product of two or more matricies

Parameters

  • ...matricies: Arrays

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Install

npm i @chris-young/la

Weekly Downloads

3

Version

1.0.1

License

ISC

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Collaborators

  • chris-young