@basementuniverse/debug
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1.0.2 • Public • Published

Game Component: Debug

A component for rendering debug output on a canvas.

How to use

Initialise debug before use:

import Debug from '@basementuniverse/debug';

Debug.initialise();

Render the debug output:

class Game {
  // ...

  public draw(context: CanvasRenderingContext2D) {
    // Draw everything else...

    Debug.draw(context);
  }
}

Show a value in a corner of the screen:

Debug.value('FPS', game.fps);

Show a marker somewhere on the screen:

Debug.marker('player', player.name, player.position);

Options

const options = { ... };
Debug.initialise(options);
Option Type Default Description
margin number 10 Edge of screen margin
padding number 4 Padding between debug text and background
font string 10pt Lucida Console, monospace The font to use
lineHeight number 12 The height of a line of text
foregroundColour string #fff The colour of the text
backgroundColour string #333 The colour of the background
defaultValue DebugValue (see below) Default options for values
defaultMarker DebugMarker (see below) Default options for markers

Value options

const options = { ... };
Debug.value('FPS', game.fps, options);
Option Type Default Description
align `'left' 'right'` 'left'
showLabel boolean true Show the label
padding number 4 Padding between debug text and background
font string 10pt Lucida Console, monospace The font to use
foregroundColour string #fff The colour of the text
backgroundColour string #333 The colour of the background

Marker options

const options = { ... };
Debug.marker('player', player.name, player.position, options);
Option Type Default Description
showLabel boolean true Show the label
showValue boolean true Show the value
showMarker boolean true Show a marker icon
markerSize number 6 The size of the marker icon in px
markerStyle `'x' '+' '.'`
markerColour string #ccc The colour of the marker icon
space `'world' 'screen'` 'world'
padding number 4 Padding between debug text and background
font string 10pt Lucida Console, monospace The font to use
labelOffset vec { x: 10, y: 10 } The offset of the label from the marker
foregroundColour string #fff The colour of the text
backgroundColour string #333 The colour of the background

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Install

npm i @basementuniverse/debug

Weekly Downloads

0

Version

1.0.2

License

MIT

Unpacked Size

104 kB

Total Files

5

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Collaborators

  • basementuniverse