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Provides advanced camera features, including full camera movements and animations.
It's already built-in in @antv/g
, with the lite version to use the following way:
import '@antv/g-lite';
import '@antv/g-camera-api';
The camera can then be retrieved from the canvas to perform the camera action.
const camera = canvas.getCamera();
camera.pan(100, 20);
The camera's three axes in the camera coordinate system are uvn, and the camera action is actually moving and rotating along these three axes.
https://g-next.antv.vision/en/docs/api/camera#camera-action
We can record the current position and viewpoint of the camera and save it as a Landmark, and then when the camera parameters change, we can switch to any of the previously saved Landmark at any time, with a smooth switching animation, similar to the camera pendulum on a real set, also called flyTo in some applications.
https://g-next.antv.vision/en/docs/api/camera#camera-animation