A-Frame
A web framework for building virtual reality experiences.
Examples
Find more examples on the homepage, A Week of A-Frame, and WebVR Directory.
Features
<a-scene>
.
<ctrl> + <alt> + i
.
Usage
Example
Build VR scenes in the browser with just a few lines of HTML! To start playing and publishing now, remix the starter example on Glitch:
<html>
<head>
<script src="https://aframe.io/releases/0.8.2/aframe.min.js"></script>
</head>
<body>
<a-scene>
<a-box position="-1 0.5 -3" rotation="0 45 0" color="#4CC3D9"></a-box>
<a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
<a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
<a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
<a-sky color="#ECECEC"></a-sky>
</a-scene>
</body>
</html>
With A-Frame's entity-component architecture, we can drop in community components from the ecosystem (e.g., ocean, physics) and plug them into our objects straight from HTML:
<html>
<head>
<script src="https://aframe.io/releases/0.8.2/aframe.min.js"></script>
<script src="https://unpkg.com/aframe-animation-component@3.2.1/dist/aframe-animation-component.min.js"></script>
<script src="https://unpkg.com/aframe-particle-system-component@1.0.x/dist/aframe-particle-system-component.min.js"></script>
<script src="https://unpkg.com/aframe-extras.ocean@%5E3.5.x/dist/aframe-extras.ocean.min.js"></script>
<script src="https://unpkg.com/aframe-gradient-sky@1.0.4/dist/gradientsky.min.js"></script>
</head>
<body>
<a-scene>
<a-entity id="rain" particle-system="preset: rain; color: #24CAFF; particleCount: 5000"></a-entity>
<a-entity id="sphere" geometry="primitive: sphere"
material="color: #EFEFEF; shader: flat"
position="0 0.15 -5"
light="type: point; intensity: 5"
animation="property: position; easing: easeInOutQuad; dir: alternate; dur: 1000; to: 0 -0.10 -5; loop: true"></a-entity>
<a-entity id="ocean" ocean="density: 20; width: 50; depth: 50; speed: 4"
material="color: #9CE3F9; opacity: 0.75; metalness: 0; roughness: 1"
rotation="-90 0 0"></a-entity>
<a-entity id="sky" geometry="primitive: sphere; radius: 5000"
material="shader: gradient; topColor: 235 235 245; bottomColor: 185 185 210"
scale="-1 1 1"></a-entity>
<a-entity id="light" light="type: ambient; color: #888"></a-entity>
</a-scene>
</body>
</html>
Builds
To use the latest stable build of A-Frame, include aframe.min.js
:
<head>
<script src="https://aframe.io/releases/0.8.2/aframe.min.js"></script>
</head>
To check out the stable and master builds, see the dist/
folder.
npm
npm install --save aframe
# Or yarn add aframe
require('aframe') // e.g., with Browserify or Webpack.
Local Development
git clone https://github.com/aframevr/aframe.git # Clone the repository.
cd aframe && npm install # Install dependencies.
npm start # Start the local development server.
And open in your browser http://localhost:9000.
Generating Builds
npm run dist
Questions
For questions and support, ask on StackOverflow.
Stay in Touch
- To hang out with the community, join the A-Frame Slack.
-
Follow
A Week of A-Frame
on the A-Frame blog. - Follow @aframevr on Twitter.
Contributing
Get involved! Check out the Contributing Guide for how to get started.
License
This program is free software and is distributed under an MIT License.